fix: merge conflict

pull/334/head
alestiago 3 years ago
parent 8fd5aeb282
commit fd532279c6

@ -234,10 +234,11 @@ class DebugPinballGame extends PinballGame with FPSCounter, PanDetector {
} }
void _turboChargeBall(Vector2 line) { void _turboChargeBall(Vector2 line) {
final canvas = descendants().whereType<ZCanvasComponent>().single;
final ball = ControlledBall.debug()..initialPosition = lineStart!; final ball = ControlledBall.debug()..initialPosition = lineStart!;
final impulse = line * -1 * 10; final impulse = line * -1 * 10;
ball.add(BallTurboChargingBehavior(impulse: impulse)); ball.add(BallTurboChargingBehavior(impulse: impulse));
firstChild<ZCanvasComponent>()?.add(ball); canvas.add(ball);
} }
} }

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