pull/331/head
RuiAlonso 3 years ago
parent 417481754f
commit f309ac4ce7

@ -45,9 +45,9 @@ class GameState extends Equatable {
/// The score for the current round of the game. /// The score for the current round of the game.
/// ///
/// All game improvements like multipliers, are only applied to the score for /// Multipliers are only applied to the score for the current round once is
/// the current round once is lost. Then the [roundScore] is added to /// lost. Then the [roundScore] is added to the [totalScore] and reset to 0
/// the [totalScore] and reset to 0 for the next round. /// for the next round.
final int roundScore; final int roundScore;
/// The total score of the game. /// The total score of the game.
@ -68,7 +68,7 @@ class GameState extends Equatable {
/// Determines when the game is over. /// Determines when the game is over.
bool get isGameOver => rounds == 0; bool get isGameOver => rounds == 0;
/// The score to be displayed at the game. /// The score displayed at the game.
int get displayScore => roundScore + totalScore; int get displayScore => roundScore + totalScore;
GameState copyWith({ GameState copyWith({

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