feat(sandbox): removed TapDetector

pull/102/head
alestiago 4 years ago
parent d37eee9f98
commit f1a29e16ca

@ -1,13 +1,12 @@
import 'dart:async'; import 'dart:async';
import 'package:flame/components.dart'; import 'package:flame/components.dart';
import 'package:flame/input.dart';
import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
class FlipperTracingGame extends BasicGame with TapDetector { class FlipperTracingGame extends BasicGame {
static const info = ''' static const info = '''
Basic example of how a Flipper works. Basic example of how a Flipper works.
'''; ''';
@ -29,13 +28,6 @@ class FlipperTracingGame extends BasicGame with TapDetector {
leftFlipper.trace(); leftFlipper.trace();
rightFlipper.trace(); rightFlipper.trace();
} }
@override
void onTapUp(TapUpInfo info) {
add(
Ball(baseColor: Colors.yellow)..initialPosition = info.eventPosition.game,
);
}
} }
extension on BodyComponent { extension on BodyComponent {

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