mirror of https://github.com/flutter/pinball.git
parent
712b55f04b
commit
ef9a5331b1
@ -1,102 +0,0 @@
|
|||||||
// ignore_for_file: cascade_invocations
|
|
||||||
|
|
||||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
|
||||||
import 'package:flame_test/flame_test.dart';
|
|
||||||
import 'package:flutter_test/flutter_test.dart';
|
|
||||||
import 'package:pinball/game/game.dart';
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
TestWidgetsFlutterBinding.ensureInitialized();
|
|
||||||
|
|
||||||
group('DashNestBumper', () {
|
|
||||||
final flameTester = FlameTester(Forge2DGame.new);
|
|
||||||
const radius = 1.0;
|
|
||||||
const points = 1;
|
|
||||||
|
|
||||||
flameTester.test(
|
|
||||||
'loads correctly',
|
|
||||||
(game) async {
|
|
||||||
await game.ready();
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
expect(game.contains(roundBumper), isTrue);
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
flameTester.test(
|
|
||||||
'has points',
|
|
||||||
(game) async {
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
expect(roundBumper.points, equals(points));
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
group('body', () {
|
|
||||||
flameTester.test(
|
|
||||||
'is static',
|
|
||||||
(game) async {
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
expect(roundBumper.body.bodyType, equals(BodyType.static));
|
|
||||||
},
|
|
||||||
);
|
|
||||||
});
|
|
||||||
|
|
||||||
group('fixture', () {
|
|
||||||
flameTester.test(
|
|
||||||
'exists',
|
|
||||||
(game) async {
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
expect(roundBumper.body.fixtures[0], isA<Fixture>());
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
flameTester.test(
|
|
||||||
'has restitution',
|
|
||||||
(game) async {
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
final fixture = roundBumper.body.fixtures[0];
|
|
||||||
expect(fixture.restitution, greaterThan(0));
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
flameTester.test(
|
|
||||||
'shape is circular',
|
|
||||||
(game) async {
|
|
||||||
final roundBumper = DashNestBumper(
|
|
||||||
radius: radius,
|
|
||||||
points: points,
|
|
||||||
);
|
|
||||||
await game.ensureAdd(roundBumper);
|
|
||||||
|
|
||||||
final fixture = roundBumper.body.fixtures[0];
|
|
||||||
expect(fixture.shape.shapeType, equals(ShapeType.circle));
|
|
||||||
expect(fixture.shape.radius, equals(1));
|
|
||||||
},
|
|
||||||
);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
@ -0,0 +1,25 @@
|
|||||||
|
// ignore_for_file: cascade_invocations
|
||||||
|
|
||||||
|
import 'package:flame_forge2d/flame_forge2d.dart';
|
||||||
|
import 'package:flame_test/flame_test.dart';
|
||||||
|
import 'package:flutter_test/flutter_test.dart';
|
||||||
|
import 'package:pinball/game/game.dart';
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
TestWidgetsFlutterBinding.ensureInitialized();
|
||||||
|
|
||||||
|
group('FlutterForest', () {
|
||||||
|
final flameTester = FlameTester(Forge2DGame.new);
|
||||||
|
|
||||||
|
flameTester.test(
|
||||||
|
'loads correctly',
|
||||||
|
(game) async {
|
||||||
|
await game.ready();
|
||||||
|
final flutterForest = FlutterForest(position: Vector2(0, 0));
|
||||||
|
await game.ensureAdd(flutterForest);
|
||||||
|
|
||||||
|
expect(game.contains(flutterForest), isTrue);
|
||||||
|
},
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
Loading…
Reference in new issue