chore: clean prints

pull/416/head
RuiAlonso 3 years ago
parent bcf1723793
commit edb94f3828

@ -55,7 +55,6 @@ class GameBloc extends Bloc<GameEvent, GameState> {
} }
void _onIncreasedMultiplier(MultiplierIncreased event, Emitter emit) { void _onIncreasedMultiplier(MultiplierIncreased event, Emitter emit) {
print("_onIncreasedMultiplier");
if (state.status.isPlaying) { if (state.status.isPlaying) {
emit( emit(
state.copyWith( state.copyWith(

@ -35,8 +35,6 @@ class RampMultiplierBehavior extends Component with ParentIsA<SpaceshipRamp> {
return hasChanged && achievedFiveShots && canIncrease; return hasChanged && achievedFiveShots && canIncrease;
}, },
onNewState: (state) { onNewState: (state) {
print("onNewState $state");
readBloc<GameBloc, GameState>().add(const MultiplierIncreased()); readBloc<GameBloc, GameState>().add(const MultiplierIncreased());
}, },
), ),

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