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@ -60,8 +60,8 @@ class Flipper extends BodyComponent {
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/// Whether the [Flipper] is on the left or right side of the board.
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/// Whether the [Flipper] is on the left or right side of the board.
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///
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///
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/// A [Flipper] with [BoardSide.left] has a counter-clockwise arc motion.
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/// A [Flipper] with [BoardSide.left] has a counter-clockwise arc motion,
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/// A [Flipper] with [BoardSide.right] has a clockwise arc motion.
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/// whereas a [Flipper] with [BoardSide.right] has a clockwise arc motion.
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final BoardSide side;
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final BoardSide side;
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/// Applies downard linear velocity to the [Flipper] to move it up.
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/// Applies downard linear velocity to the [Flipper] to move it up.
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