refactor: used children param

pull/194/head
alestiago 3 years ago
parent 225e4a380c
commit e0c2708257

@ -1,10 +1,10 @@
// ignore_for_file: avoid_renaming_method_parameters
import 'package:flame/components.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flutter/material.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
/// {@template sparky_fire_zone}
/// Area positioned at the top left of the [Board] where the [Ball]
@ -12,31 +12,26 @@ import 'package:pinball_flame/pinball_flame.dart';
///
/// When a [Ball] hits [SparkyBumper]s, the bumper animates.
/// {@endtemplate}
class SparkyFireZone extends Forge2DBlueprint {
@override
void build(Forge2DGame gameRef) {
gameRef.addContactCallback(SparkyBumperBallContactCallback());
addBlueprint(SparkyComputer());
final sparkyTurboChargeSensor = SparkyTurboChargeSensor()
..initialPosition = Vector2(-13, 49.8);
final sparkyAnimatronic = SparkyAnimatronic()
..position = Vector2(-13.8, -58.2);
final lowerLeftBumper = _SparkyBumper.a()
..initialPosition = Vector2(-22.9, -41.65);
final upperLeftBumper = _SparkyBumper.b()
..initialPosition = Vector2(-21.25, -57.9);
final rightBumper = _SparkyBumper.c()
..initialPosition = Vector2(-3.3, -52.55);
class SparkyFireZone extends Component with HasGameRef<Forge2DGame> {
/// {@macro sparky_fire_zone}
SparkyFireZone()
: super(
children: [
_SparkyBumper.a()..initialPosition = Vector2(-22.9, -41.65),
_SparkyBumper.b()..initialPosition = Vector2(-21.25, -57.9),
_SparkyBumper.c()..initialPosition = Vector2(-3.3, -52.55),
SparkyComputer(),
SparkyTurboChargeSensor()..initialPosition = Vector2(-13, -49.8),
SparkyAnimatronic()..position = Vector2(-13.8, -58.2),
],
);
addAll([
lowerLeftBumper,
upperLeftBumper,
rightBumper,
sparkyAnimatronic,
sparkyTurboChargeSensor,
]);
@override
Future<void> onLoad() async {
await super.onLoad();
gameRef
..addContactCallback(SparkyBumperBallContactCallback())
..addContactCallback(SparkyTurboChargeSensorBallContactCallback());
}
}

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