fix: spelling

pull/407/head
Allison Ryan 3 years ago
parent d425b14818
commit def0994ed1

@ -45,13 +45,13 @@ void main() {
'copies correctly ' 'copies correctly '
'when no argument specified', 'when no argument specified',
() { () {
const skillshotState = SkillShotState( const skillShotState = SkillShotState(
spriteState: SkillShotSpriteState.lit, spriteState: SkillShotSpriteState.lit,
isBlinking: true, isBlinking: true,
); );
expect( expect(
skillshotState.copyWith(), skillShotState.copyWith(),
equals(skillshotState), equals(skillShotState),
); );
}, },
); );
@ -60,7 +60,7 @@ void main() {
'copies correctly ' 'copies correctly '
'when all arguments specified', 'when all arguments specified',
() { () {
const skillshotState = SkillShotState( const skillShotState = SkillShotState(
spriteState: SkillShotSpriteState.lit, spriteState: SkillShotSpriteState.lit,
isBlinking: true, isBlinking: true,
); );
@ -68,10 +68,10 @@ void main() {
spriteState: SkillShotSpriteState.dimmed, spriteState: SkillShotSpriteState.dimmed,
isBlinking: false, isBlinking: false,
); );
expect(skillshotState, isNot(equals(otherSkillShotState))); expect(skillShotState, isNot(equals(otherSkillShotState)));
expect( expect(
skillshotState.copyWith( skillShotState.copyWith(
spriteState: SkillShotSpriteState.dimmed, spriteState: SkillShotSpriteState.dimmed,
isBlinking: false, isBlinking: false,
), ),

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