mirror of https://github.com/flutter/pinball.git
feat: included FlutterSignPost (#107)
* feat: loaded flutter_sign_post.png * feat: added board priority * feat: included FlutterSignPost * feat: included tests * refactor: renamed tests names for consistency * chore: refactored exception * docs: fixed incorrect grammar Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com> * docs: fixed typo * refactor: cleaned SpriteComponent logic Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>pull/112/head
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flutter/material.dart';
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import 'package:pinball_components/pinball_components.dart';
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/// {@template flutter_sign_post}
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/// A sign, found in the FlutterForest.
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/// {@endtemplate}
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// TODO(alestiago): Revisit doc comment if FlutterForest is moved to package.
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class FlutterSignPost extends BodyComponent with InitialPosition {
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Future<void> _loadSprite() async {
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final sprite = await gameRef.loadSprite(
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Assets.images.flutterSignPost.keyName,
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);
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final spriteComponent = SpriteComponent(
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sprite: sprite,
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size: sprite.originalSize / 10,
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anchor: Anchor.bottomCenter,
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position: Vector2(0.65, 0.45),
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);
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await add(spriteComponent);
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}
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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paint = Paint()
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..color = Colors.blue.withOpacity(0.5)
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..style = PaintingStyle.fill;
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await _loadSprite();
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}
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@override
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Body createBody() {
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final shape = CircleShape()..radius = 0.25;
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final fixtureDef = FixtureDef(shape);
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final bodyDef = BodyDef()..position = initialPosition;
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return world.createBody(bodyDef)..createFixture(fixtureDef);
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}
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}
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// ignore_for_file: cascade_invocations
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../helpers/helpers.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final flameTester = FlameTester(TestGame.new);
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group('FlutterSignPost', () {
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flameTester.test(
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'loads correctly',
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(game) async {
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final flutterSignPost = FlutterSignPost();
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await game.ready();
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await game.ensureAdd(flutterSignPost);
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expect(game.contains(flutterSignPost), isTrue);
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},
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);
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});
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}
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