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@ -32,8 +32,7 @@ class PinballGame extends Forge2DGame with FlameBloc, KeyboardEvents {
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await add(
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await add(
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_leftFlipper = Flipper(
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_leftFlipper = Flipper(
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position: Vector2(
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position: Vector2(
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(flippersPosition.x - (Flipper.width / 2)) -
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flippersPosition.x - (Flipper.width / 2) - (spaceBetweenFlippers / 2),
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(spaceBetweenFlippers / 2),
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flippersPosition.y,
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flippersPosition.y,
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),
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),
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side: BoardSide.left,
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side: BoardSide.left,
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@ -53,8 +52,7 @@ class PinballGame extends Forge2DGame with FlameBloc, KeyboardEvents {
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await add(
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await add(
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_rightFlipper = Flipper(
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_rightFlipper = Flipper(
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position: Vector2(
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position: Vector2(
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(flippersPosition.x + (Flipper.width / 2)) +
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flippersPosition.x + (Flipper.width / 2) + (spaceBetweenFlippers / 2),
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(spaceBetweenFlippers / 2),
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flippersPosition.y,
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flippersPosition.y,
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),
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),
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side: BoardSide.right,
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side: BoardSide.right,
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