feat: making use of isLastBall on ball component

pull/9/head
Erick Zanardo 4 years ago
parent ca989eac8d
commit d5c84acd8e

@ -32,7 +32,7 @@ class Ball extends BodyComponent<PinballGame>
void ballLost() {
final bloc = gameRef.read<GameBloc>();
final shouldBallRespwan = bloc.state.balls > 1;
final shouldBallRespwan = !bloc.state.isLastBall;
bloc.add(const BallLost());

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