chore: analysis errors

pull/79/head
RuiAlonso 4 years ago
parent 8ffc2d2259
commit cd6668c42d

@ -60,7 +60,7 @@ enum Layer {
spaceship, spaceship,
/// Collide only with Spaceship drop group elements. /// Collide only with Spaceship drop group elements.
spaceship_drop, spaceshipDrop,
} }
/// {@template layer_mask_bits} /// {@template layer_mask_bits}
@ -89,7 +89,7 @@ extension LayerMaskBits on Layer {
return 0x0005; return 0x0005;
case Layer.spaceship: case Layer.spaceship:
return 0x000A; return 0x000A;
case Layer.spaceship_drop: case Layer.spaceshipDrop:
return 0x0004; return 0x0004;
} }
} }

@ -1,7 +1,8 @@
// ignore_for_file: avoid_renaming_method_parameters
import 'dart:math' as math; import 'dart:math' as math;
import 'dart:ui'; import 'dart:ui';
import 'package:flame/components.dart';
import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:pinball/flame/blueprint.dart'; import 'package:pinball/flame/blueprint.dart';
import 'package:pinball/game/game.dart'; import 'package:pinball/game/game.dart';
@ -28,7 +29,7 @@ class SpaceshipDropRamp extends Forge2DBlueprint {
Vector2(30, 0), Vector2(30, 0),
Vector2(30, 30), Vector2(30, 30),
], ],
)..layer = Layer.spaceship_drop; )..layer = Layer.spaceshipDrop;
final curvedEntrance = Pathway.arc( final curvedEntrance = Pathway.arc(
color: const Color.fromARGB(255, 226, 226, 218), color: const Color.fromARGB(255, 226, 226, 218),
@ -38,7 +39,7 @@ class SpaceshipDropRamp extends Forge2DBlueprint {
width: 5, width: 5,
rotation: 218 * math.pi / 180, rotation: 218 * math.pi / 180,
singleWall: true, singleWall: true,
)..layer = Layer.spaceship_drop; )..layer = Layer.spaceshipDrop;
final curvedExit = Pathway.arc( final curvedExit = Pathway.arc(
color: const Color.fromARGB(255, 226, 226, 218), color: const Color.fromARGB(255, 226, 226, 218),
@ -48,7 +49,7 @@ class SpaceshipDropRamp extends Forge2DBlueprint {
width: 5, width: 5,
rotation: 36 * math.pi / 180, rotation: 36 * math.pi / 180,
singleWall: true, singleWall: true,
)..layer = Layer.spaceship_drop; )..layer = Layer.spaceshipDrop;
addAll([ addAll([
curvedPath..initialPosition = position, curvedPath..initialPosition = position,
@ -67,10 +68,10 @@ class SpaceshipDropHole extends RampOpening {
/// {@macro spaceship_drop_hole} /// {@macro spaceship_drop_hole}
SpaceshipDropHole() SpaceshipDropHole()
: super( : super(
pathwayLayer: Layer.spaceship_drop, pathwayLayer: Layer.spaceshipDrop,
orientation: RampOrientation.down, orientation: RampOrientation.down,
) { ) {
layer = Layer.spaceship_drop; layer = Layer.spaceshipDrop;
} }
@override @override

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