|
|
|
@ -13,28 +13,54 @@ import '../helpers/helpers.dart';
|
|
|
|
|
void main() {
|
|
|
|
|
TestWidgetsFlutterBinding.ensureInitialized();
|
|
|
|
|
final assets = [
|
|
|
|
|
Assets.images.dash.bumper.main.active.keyName,
|
|
|
|
|
Assets.images.dash.bumper.main.inactive.keyName,
|
|
|
|
|
Assets.images.androidBumper.a.lit.keyName,
|
|
|
|
|
Assets.images.androidBumper.a.dimmed.keyName,
|
|
|
|
|
Assets.images.androidBumper.b.lit.keyName,
|
|
|
|
|
Assets.images.androidBumper.b.dimmed.keyName,
|
|
|
|
|
Assets.images.backboard.backboardScores.keyName,
|
|
|
|
|
Assets.images.backboard.backboardGameOver.keyName,
|
|
|
|
|
Assets.images.backboard.display.keyName,
|
|
|
|
|
Assets.images.ball.ball.keyName,
|
|
|
|
|
Assets.images.ball.flameEffect.keyName,
|
|
|
|
|
Assets.images.baseboard.left.keyName,
|
|
|
|
|
Assets.images.baseboard.right.keyName,
|
|
|
|
|
Assets.images.boundary.bottom.keyName,
|
|
|
|
|
Assets.images.boundary.outer.keyName,
|
|
|
|
|
Assets.images.boundary.outerBottom.keyName,
|
|
|
|
|
Assets.images.chromeDino.mouth.keyName,
|
|
|
|
|
Assets.images.chromeDino.head.keyName,
|
|
|
|
|
Assets.images.dino.dinoLandTop.keyName,
|
|
|
|
|
Assets.images.dino.dinoLandBottom.keyName,
|
|
|
|
|
Assets.images.dash.animatronic.keyName,
|
|
|
|
|
Assets.images.dash.bumper.a.active.keyName,
|
|
|
|
|
Assets.images.dash.bumper.a.inactive.keyName,
|
|
|
|
|
Assets.images.dash.bumper.b.active.keyName,
|
|
|
|
|
Assets.images.dash.bumper.b.inactive.keyName,
|
|
|
|
|
Assets.images.dash.animatronic.keyName,
|
|
|
|
|
Assets.images.dash.bumper.main.active.keyName,
|
|
|
|
|
Assets.images.dash.bumper.main.inactive.keyName,
|
|
|
|
|
Assets.images.flipper.left.keyName,
|
|
|
|
|
Assets.images.flipper.right.keyName,
|
|
|
|
|
Assets.images.googleWord.letter1.keyName,
|
|
|
|
|
Assets.images.googleWord.letter2.keyName,
|
|
|
|
|
Assets.images.googleWord.letter3.keyName,
|
|
|
|
|
Assets.images.googleWord.letter4.keyName,
|
|
|
|
|
Assets.images.googleWord.letter5.keyName,
|
|
|
|
|
Assets.images.googleWord.letter6.keyName,
|
|
|
|
|
Assets.images.kicker.left.keyName,
|
|
|
|
|
Assets.images.kicker.right.keyName,
|
|
|
|
|
Assets.images.launchRamp.ramp.keyName,
|
|
|
|
|
Assets.images.launchRamp.foregroundRailing.keyName,
|
|
|
|
|
Assets.images.launchRamp.backgroundRailing.keyName,
|
|
|
|
|
Assets.images.plunger.plunger.keyName,
|
|
|
|
|
Assets.images.plunger.rocket.keyName,
|
|
|
|
|
Assets.images.signpost.inactive.keyName,
|
|
|
|
|
Assets.images.signpost.active1.keyName,
|
|
|
|
|
Assets.images.signpost.active2.keyName,
|
|
|
|
|
Assets.images.signpost.active3.keyName,
|
|
|
|
|
Assets.images.androidBumper.a.lit.keyName,
|
|
|
|
|
Assets.images.androidBumper.a.dimmed.keyName,
|
|
|
|
|
Assets.images.androidBumper.b.lit.keyName,
|
|
|
|
|
Assets.images.androidBumper.b.dimmed.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.animatronic.keyName,
|
|
|
|
|
Assets.images.slingshot.upper.keyName,
|
|
|
|
|
Assets.images.slingshot.lower.keyName,
|
|
|
|
|
Assets.images.spaceship.saucer.keyName,
|
|
|
|
|
Assets.images.spaceship.bridge.keyName,
|
|
|
|
|
Assets.images.spaceship.ramp.boardOpening.keyName,
|
|
|
|
|
Assets.images.spaceship.ramp.railingForeground.keyName,
|
|
|
|
|
Assets.images.spaceship.ramp.railingBackground.keyName,
|
|
|
|
@ -47,18 +73,24 @@ void main() {
|
|
|
|
|
Assets.images.spaceship.ramp.arrow.active5.keyName,
|
|
|
|
|
Assets.images.spaceship.rail.main.keyName,
|
|
|
|
|
Assets.images.spaceship.rail.exit.keyName,
|
|
|
|
|
Assets.images.baseboard.left.keyName,
|
|
|
|
|
Assets.images.baseboard.right.keyName,
|
|
|
|
|
Assets.images.flipper.left.keyName,
|
|
|
|
|
Assets.images.flipper.right.keyName,
|
|
|
|
|
Assets.images.boundary.outer.keyName,
|
|
|
|
|
Assets.images.boundary.outerBottom.keyName,
|
|
|
|
|
Assets.images.boundary.bottom.keyName,
|
|
|
|
|
Assets.images.slingshot.upper.keyName,
|
|
|
|
|
Assets.images.slingshot.lower.keyName,
|
|
|
|
|
Assets.images.dino.dinoLandTop.keyName,
|
|
|
|
|
Assets.images.dino.dinoLandBottom.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.animatronic.keyName,
|
|
|
|
|
Assets.images.sparky.computer.top.keyName,
|
|
|
|
|
Assets.images.sparky.computer.base.keyName,
|
|
|
|
|
Assets.images.sparky.animatronic.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.a.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.b.inactive.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.active.keyName,
|
|
|
|
|
Assets.images.sparky.bumper.c.inactive.keyName,
|
|
|
|
|
];
|
|
|
|
|
|
|
|
|
|
final flameTester = FlameTester(
|
|
|
|
|
() => PinballTestGame(assets: assets),
|
|
|
|
|
);
|
|
|
|
@ -74,7 +106,6 @@ void main() {
|
|
|
|
|
'has only one BottomWall',
|
|
|
|
|
(game) async {
|
|
|
|
|
await game.ready();
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
game.children.whereType<BottomWall>().length,
|
|
|
|
|
equals(1),
|
|
|
|
@ -93,34 +124,34 @@ void main() {
|
|
|
|
|
},
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
flameTester.test('has one Board', (game) async {
|
|
|
|
|
flameTester.test(
|
|
|
|
|
'has one Board',
|
|
|
|
|
(game) async {
|
|
|
|
|
await game.ready();
|
|
|
|
|
expect(
|
|
|
|
|
game.children.whereType<Board>().length,
|
|
|
|
|
equals(1),
|
|
|
|
|
);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
group('controller', () {
|
|
|
|
|
// TODO(alestiago): Write test to be controller agnostic.
|
|
|
|
|
group('listenWhen', () {
|
|
|
|
|
late GameBloc gameBloc;
|
|
|
|
|
|
|
|
|
|
setUp(() {
|
|
|
|
|
gameBloc = GameBloc();
|
|
|
|
|
});
|
|
|
|
|
},
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
|
|
|
|
|
gameBuilder: EmptyPinballTestGame.new,
|
|
|
|
|
blocBuilder: () => gameBloc,
|
|
|
|
|
// assets: assets,
|
|
|
|
|
flameTester.test(
|
|
|
|
|
'one GoogleWord',
|
|
|
|
|
(game) async {
|
|
|
|
|
await game.ready();
|
|
|
|
|
expect(game.children.whereType<GoogleWord>().length, equals(1));
|
|
|
|
|
},
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
flameBlocTester.testGameWidget(
|
|
|
|
|
'listens when all balls are lost and there are more than 0 balls',
|
|
|
|
|
group('controller', () {
|
|
|
|
|
group('listenWhen', () {
|
|
|
|
|
flameTester.testGameWidget(
|
|
|
|
|
'listens when all balls are lost and there are more than 0 rounds',
|
|
|
|
|
setUp: (game, tester) async {
|
|
|
|
|
// TODO(ruimiguel): check why testGameWidget doesn't add any ball
|
|
|
|
|
// to the game. Test needs to have no balls, so fortunately works.
|
|
|
|
|
final newState = MockGameState();
|
|
|
|
|
when(() => newState.balls).thenReturn(2);
|
|
|
|
|
when(() => newState.isGameOver).thenReturn(false);
|
|
|
|
|
game.descendants().whereType<ControlledBall>().forEach(
|
|
|
|
|
(ball) => ball.controller.lost(),
|
|
|
|
|
);
|
|
|
|
@ -137,10 +168,10 @@ void main() {
|
|
|
|
|
"doesn't listen when some balls are left",
|
|
|
|
|
(game) async {
|
|
|
|
|
final newState = MockGameState();
|
|
|
|
|
when(() => newState.balls).thenReturn(1);
|
|
|
|
|
when(() => newState.isGameOver).thenReturn(false);
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
game.descendants().whereType<Ball>().length,
|
|
|
|
|
game.descendants().whereType<ControlledBall>().length,
|
|
|
|
|
greaterThan(0),
|
|
|
|
|
);
|
|
|
|
|
expect(
|
|
|
|
@ -150,19 +181,20 @@ void main() {
|
|
|
|
|
},
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
flameBlocTester.test(
|
|
|
|
|
"doesn't listen when no balls left",
|
|
|
|
|
(game) async {
|
|
|
|
|
flameTester.testGameWidget(
|
|
|
|
|
"doesn't listen when game is over",
|
|
|
|
|
setUp: (game, tester) async {
|
|
|
|
|
// TODO(ruimiguel): check why testGameWidget doesn't add any ball
|
|
|
|
|
// to the game. Test needs to have no balls, so fortunately works.
|
|
|
|
|
final newState = MockGameState();
|
|
|
|
|
when(() => newState.balls).thenReturn(0);
|
|
|
|
|
|
|
|
|
|
when(() => newState.isGameOver).thenReturn(true);
|
|
|
|
|
game.descendants().whereType<ControlledBall>().forEach(
|
|
|
|
|
(ball) => ball.controller.lost(),
|
|
|
|
|
);
|
|
|
|
|
await game.ready();
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
game.descendants().whereType<Ball>().isEmpty,
|
|
|
|
|
game.descendants().whereType<ControlledBall>().isEmpty,
|
|
|
|
|
isTrue,
|
|
|
|
|
);
|
|
|
|
|
expect(
|
|
|
|
@ -179,14 +211,13 @@ void main() {
|
|
|
|
|
flameTester.test(
|
|
|
|
|
'spawns a ball',
|
|
|
|
|
(game) async {
|
|
|
|
|
await game.ready();
|
|
|
|
|
final previousBalls =
|
|
|
|
|
game.descendants().whereType<Ball>().toList();
|
|
|
|
|
game.descendants().whereType<ControlledBall>().toList();
|
|
|
|
|
|
|
|
|
|
game.controller.onNewState(MockGameState());
|
|
|
|
|
await game.ready();
|
|
|
|
|
final currentBalls =
|
|
|
|
|
game.descendants().whereType<Ball>().toList();
|
|
|
|
|
game.descendants().whereType<ControlledBall>().toList();
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
currentBalls.length,
|
|
|
|
@ -201,57 +232,26 @@ void main() {
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
group('DebugPinballGame', () {
|
|
|
|
|
debugModeFlameTester.test('adds a ball on tap up', (game) async {
|
|
|
|
|
await game.ready();
|
|
|
|
|
|
|
|
|
|
debugModeFlameTester.test(
|
|
|
|
|
'adds a ball on tap up',
|
|
|
|
|
(game) async {
|
|
|
|
|
final eventPosition = MockEventPosition();
|
|
|
|
|
when(() => eventPosition.game).thenReturn(Vector2.all(10));
|
|
|
|
|
|
|
|
|
|
final tapUpEvent = MockTapUpInfo();
|
|
|
|
|
when(() => tapUpEvent.eventPosition).thenReturn(eventPosition);
|
|
|
|
|
|
|
|
|
|
final previousBalls = game.descendants().whereType<Ball>().toList();
|
|
|
|
|
final previousBalls =
|
|
|
|
|
game.descendants().whereType<ControlledBall>().toList();
|
|
|
|
|
|
|
|
|
|
game.onTapUp(tapUpEvent);
|
|
|
|
|
await game.ready();
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
game.children.whereType<Ball>().length,
|
|
|
|
|
game.children.whereType<ControlledBall>().length,
|
|
|
|
|
equals(previousBalls.length + 1),
|
|
|
|
|
);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
group('controller', () {
|
|
|
|
|
late GameBloc gameBloc;
|
|
|
|
|
|
|
|
|
|
setUp(() {
|
|
|
|
|
gameBloc = GameBloc();
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
final debugModeFlameBlocTester =
|
|
|
|
|
FlameBlocTester<DebugPinballGame, GameBloc>(
|
|
|
|
|
gameBuilder: DebugPinballTestGame.new,
|
|
|
|
|
blocBuilder: () => gameBloc,
|
|
|
|
|
assets: assets,
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
debugModeFlameBlocTester.testGameWidget(
|
|
|
|
|
'ignores debug balls',
|
|
|
|
|
setUp: (game, tester) async {
|
|
|
|
|
final newState = MockGameState();
|
|
|
|
|
when(() => newState.balls).thenReturn(1);
|
|
|
|
|
|
|
|
|
|
await game.ready();
|
|
|
|
|
game.children.removeWhere((component) => component is Ball);
|
|
|
|
|
await game.ready();
|
|
|
|
|
await game.ensureAdd(ControlledBall.debug());
|
|
|
|
|
|
|
|
|
|
expect(
|
|
|
|
|
game.controller.listenWhen(MockGameState(), newState),
|
|
|
|
|
isTrue,
|
|
|
|
|
);
|
|
|
|
|
},
|
|
|
|
|
);
|
|
|
|
|
});
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|