@ -0,0 +1,49 @@
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:pinball/flame/flame.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
|
||||
/// {@template controlled_plunger}
|
||||
/// A [Plunger] with a [PlungerController] attached.
|
||||
/// {@endtemplate}
|
||||
class ControlledPlunger extends Plunger with Controls<PlungerController> {
|
||||
/// {@macro controlled_plunger}
|
||||
ControlledPlunger({required double compressionDistance})
|
||||
: super(compressionDistance: compressionDistance) {
|
||||
controller = PlungerController(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// {@template plunger_controller}
|
||||
/// A [ComponentController] that controls a [Plunger]s movement.
|
||||
/// {@endtemplate}
|
||||
class PlungerController extends ComponentController<Plunger>
|
||||
with KeyboardHandler {
|
||||
/// {@macro plunger_controller}
|
||||
PlungerController(Plunger plunger) : super(plunger);
|
||||
|
||||
/// The [LogicalKeyboardKey]s that will control the [Flipper].
|
||||
///
|
||||
/// [onKeyEvent] method listens to when one of these keys is pressed.
|
||||
static const List<LogicalKeyboardKey> _keys = [
|
||||
LogicalKeyboardKey.arrowDown,
|
||||
LogicalKeyboardKey.space,
|
||||
LogicalKeyboardKey.keyS,
|
||||
];
|
||||
|
||||
@override
|
||||
bool onKeyEvent(
|
||||
RawKeyEvent event,
|
||||
Set<LogicalKeyboardKey> keysPressed,
|
||||
) {
|
||||
if (!_keys.contains(event.logicalKey)) return true;
|
||||
|
||||
if (event is RawKeyDownEvent) {
|
||||
component.pull();
|
||||
} else if (event is RawKeyUpEvent) {
|
||||
component.release();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 371 B |
After Width: | Height: | Size: 371 B |
After Width: | Height: | Size: 371 B |
After Width: | Height: | Size: 371 B |
After Width: | Height: | Size: 313 B |
After Width: | Height: | Size: 343 B |
After Width: | Height: | Size: 11 KiB |
@ -0,0 +1,95 @@
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flame/effects.dart';
|
||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
|
||||
/// {@template google_letter}
|
||||
/// Circular sensor that represents a letter in "GOOGLE" for a given index.
|
||||
/// {@endtemplate}
|
||||
class GoogleLetter extends BodyComponent with InitialPosition {
|
||||
/// {@macro google_letter}
|
||||
GoogleLetter(int index)
|
||||
: _sprite = _GoogleLetterSprite(
|
||||
_GoogleLetterSprite.spritePaths[index],
|
||||
);
|
||||
|
||||
final _GoogleLetterSprite _sprite;
|
||||
|
||||
/// Activates this [GoogleLetter].
|
||||
// TODO(alestiago): Improve doc comment once activate and deactivate
|
||||
// are implemented with the actual assets.
|
||||
Future<void> activate() => _sprite.activate();
|
||||
|
||||
/// Deactivates this [GoogleLetter].
|
||||
Future<void> deactivate() => _sprite.deactivate();
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
await add(_sprite);
|
||||
}
|
||||
|
||||
@override
|
||||
Body createBody() {
|
||||
final shape = CircleShape()..radius = 1.85;
|
||||
final fixtureDef = FixtureDef(shape)..isSensor = true;
|
||||
|
||||
final bodyDef = BodyDef()
|
||||
..position = initialPosition
|
||||
..userData = this
|
||||
..type = BodyType.static;
|
||||
|
||||
return world.createBody(bodyDef)..createFixture(fixtureDef);
|
||||
}
|
||||
}
|
||||
|
||||
class _GoogleLetterSprite extends SpriteComponent with HasGameRef {
|
||||
_GoogleLetterSprite(String path) : _path = path;
|
||||
|
||||
static final spritePaths = [
|
||||
Assets.images.googleWord.letter1.keyName,
|
||||
Assets.images.googleWord.letter2.keyName,
|
||||
Assets.images.googleWord.letter3.keyName,
|
||||
Assets.images.googleWord.letter4.keyName,
|
||||
Assets.images.googleWord.letter5.keyName,
|
||||
Assets.images.googleWord.letter6.keyName,
|
||||
];
|
||||
|
||||
final String _path;
|
||||
|
||||
// TODO(alestiago): Correctly implement activate and deactivate once the
|
||||
// assets are provided.
|
||||
Future<void> activate() async {
|
||||
await add(
|
||||
_GoogleLetterColorEffect(color: Colors.green),
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> deactivate() async {
|
||||
await add(
|
||||
_GoogleLetterColorEffect(color: Colors.red),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
|
||||
final sprite = await gameRef.loadSprite(_path);
|
||||
this.sprite = sprite;
|
||||
// TODO(alestiago): Size correctly once the assets are provided.
|
||||
size = sprite.originalSize / 5;
|
||||
anchor = Anchor.center;
|
||||
}
|
||||
}
|
||||
|
||||
class _GoogleLetterColorEffect extends ColorEffect {
|
||||
_GoogleLetterColorEffect({
|
||||
required Color color,
|
||||
}) : super(
|
||||
color,
|
||||
const Offset(0, 1),
|
||||
EffectController(duration: 0.25),
|
||||
);
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
import 'dart:ui';
|
||||
|
||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
import 'package:sandbox/stories/ball/basic_ball_game.dart';
|
||||
|
||||
class GoogleLetterGame extends BasicBallGame {
|
||||
GoogleLetterGame() : super(color: const Color(0xFF009900));
|
||||
|
||||
static const info = '''
|
||||
Shows how a GoogleLetter is rendered.
|
||||
|
||||
- Tap anywhere on the screen to spawn a ball into the game.
|
||||
''';
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
addContactCallback(_BallGoogleLetterContactCallback());
|
||||
|
||||
camera.followVector2(Vector2.zero());
|
||||
await add(GoogleLetter(0));
|
||||
|
||||
await traceAllBodies();
|
||||
}
|
||||
}
|
||||
|
||||
class _BallGoogleLetterContactCallback
|
||||
extends ContactCallback<Ball, GoogleLetter> {
|
||||
@override
|
||||
void begin(Ball<Forge2DGame> a, GoogleLetter b, Contact contact) {
|
||||
super.begin(a, b, contact);
|
||||
b.activate();
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
import 'package:dashbook/dashbook.dart';
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:sandbox/common/common.dart';
|
||||
import 'package:sandbox/stories/google_word/google_letter_game.dart';
|
||||
|
||||
void addGoogleWordStories(Dashbook dashbook) {
|
||||
dashbook.storiesOf('Google Word').add(
|
||||
'Letter',
|
||||
(context) => GameWidget(
|
||||
game: GoogleLetterGame()..trace = context.boolProperty('Trace', true),
|
||||
),
|
||||
codeLink: buildSourceLink('google_word/letter.dart'),
|
||||
info: GoogleLetterGame.info,
|
||||
);
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
import 'package:flame/input.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
import 'package:sandbox/common/common.dart';
|
||||
import 'package:sandbox/stories/ball/basic_ball_game.dart';
|
||||
|
||||
class PlungerGame extends BasicBallGame with KeyboardEvents, Traceable {
|
||||
PlungerGame() : super(color: const Color(0xFFFF0000));
|
||||
|
||||
static const info = '''
|
||||
Shows how Plunger is rendered.
|
||||
|
||||
- Activate the "trace" parameter to overlay the body.
|
||||
- Tap anywhere on the screen to spawn a ball into the game.
|
||||
''';
|
||||
|
||||
static const _downKeys = [
|
||||
LogicalKeyboardKey.arrowDown,
|
||||
LogicalKeyboardKey.space,
|
||||
];
|
||||
|
||||
late Plunger plunger;
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
|
||||
final center = screenToWorld(camera.viewport.canvasSize! / 2);
|
||||
|
||||
plunger = Plunger(compressionDistance: 29)
|
||||
..initialPosition = Vector2(center.x - (Kicker.size.x * 2), center.y);
|
||||
await add(plunger);
|
||||
|
||||
await traceAllBodies();
|
||||
}
|
||||
|
||||
@override
|
||||
KeyEventResult onKeyEvent(
|
||||
RawKeyEvent event,
|
||||
Set<LogicalKeyboardKey> keysPressed,
|
||||
) {
|
||||
final movedPlungerDown = _downKeys.contains(event.logicalKey);
|
||||
if (movedPlungerDown) {
|
||||
if (event is RawKeyDownEvent) {
|
||||
plunger.pull();
|
||||
} else if (event is RawKeyUpEvent) {
|
||||
plunger.release();
|
||||
}
|
||||
return KeyEventResult.handled;
|
||||
}
|
||||
return KeyEventResult.ignored;
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
import 'package:dashbook/dashbook.dart';
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:sandbox/common/common.dart';
|
||||
import 'package:sandbox/stories/plunger/plunger_game.dart';
|
||||
|
||||
void addPlungerStories(Dashbook dashbook) {
|
||||
dashbook.storiesOf('Plunger').add(
|
||||
'Basic',
|
||||
(context) => GameWidget(
|
||||
game: PlungerGame()..trace = context.boolProperty('Trace', true),
|
||||
),
|
||||
codeLink: buildSourceLink('plunger_game/basic.dart'),
|
||||
info: PlungerGame.info,
|
||||
);
|
||||
}
|
@ -0,0 +1,126 @@
|
||||
// ignore_for_file: cascade_invocations
|
||||
|
||||
import 'package:flame/effects.dart';
|
||||
import 'package:flame_test/flame_test.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
|
||||
import '../../helpers/helpers.dart';
|
||||
|
||||
void main() {
|
||||
TestWidgetsFlutterBinding.ensureInitialized();
|
||||
final flameTester = FlameTester(TestGame.new);
|
||||
|
||||
group('Google Letter', () {
|
||||
flameTester.test(
|
||||
'0th loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(0);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.test(
|
||||
'1st loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(1);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.test(
|
||||
'2nd loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(2);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.test(
|
||||
'3d loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(3);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.test(
|
||||
'4th loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(4);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.test(
|
||||
'5th loads correctly',
|
||||
(game) async {
|
||||
final googleLetter = GoogleLetter(5);
|
||||
await game.ready();
|
||||
await game.ensureAdd(googleLetter);
|
||||
|
||||
expect(game.contains(googleLetter), isTrue);
|
||||
},
|
||||
);
|
||||
|
||||
test('throws error when index out of range', () {
|
||||
expect(() => GoogleLetter(-1), throwsA(isA<RangeError>()));
|
||||
expect(() => GoogleLetter(6), throwsA(isA<RangeError>()));
|
||||
});
|
||||
|
||||
group('activate', () {
|
||||
flameTester.test('returns normally', (game) async {
|
||||
final googleLetter = GoogleLetter(0);
|
||||
await game.ensureAdd(googleLetter);
|
||||
await expectLater(googleLetter.activate, returnsNormally);
|
||||
});
|
||||
|
||||
flameTester.test('adds an Effect', (game) async {
|
||||
final googleLetter = GoogleLetter(0);
|
||||
await game.ensureAdd(googleLetter);
|
||||
await googleLetter.activate();
|
||||
await game.ready();
|
||||
|
||||
expect(
|
||||
googleLetter.descendants().whereType<Effect>().length,
|
||||
equals(1),
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
group('deactivate', () {
|
||||
flameTester.test('returns normally', (game) async {
|
||||
final googleLetter = GoogleLetter(0);
|
||||
await game.ensureAdd(googleLetter);
|
||||
await expectLater(googleLetter.deactivate, returnsNormally);
|
||||
});
|
||||
|
||||
flameTester.test('adds an Effect', (game) async {
|
||||
final googleLetter = GoogleLetter(0);
|
||||
await game.ensureAdd(googleLetter);
|
||||
await googleLetter.deactivate();
|
||||
await game.ready();
|
||||
|
||||
expect(
|
||||
googleLetter.descendants().whereType<Effect>().length,
|
||||
equals(1),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
@ -0,0 +1,78 @@
|
||||
import 'dart:collection';
|
||||
|
||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
||||
import 'package:flame_test/flame_test.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:pinball/game/game.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
|
||||
import '../../helpers/helpers.dart';
|
||||
|
||||
void main() {
|
||||
TestWidgetsFlutterBinding.ensureInitialized();
|
||||
final flameTester = FlameTester(EmptyPinballGameTest.new);
|
||||
|
||||
group('PlungerController', () {
|
||||
group('onKeyEvent', () {
|
||||
final downKeys = UnmodifiableListView([
|
||||
LogicalKeyboardKey.arrowDown,
|
||||
LogicalKeyboardKey.space,
|
||||
LogicalKeyboardKey.keyS,
|
||||
]);
|
||||
|
||||
late Plunger plunger;
|
||||
late PlungerController controller;
|
||||
|
||||
setUp(() {
|
||||
plunger = Plunger(compressionDistance: 10);
|
||||
controller = PlungerController(plunger);
|
||||
plunger.add(controller);
|
||||
});
|
||||
|
||||
testRawKeyDownEvents(downKeys, (event) {
|
||||
flameTester.test(
|
||||
'moves down '
|
||||
'when ${event.logicalKey.keyLabel} is pressed',
|
||||
(game) async {
|
||||
await game.ensureAdd(plunger);
|
||||
controller.onKeyEvent(event, {});
|
||||
|
||||
expect(plunger.body.linearVelocity.y, isNegative);
|
||||
expect(plunger.body.linearVelocity.x, isZero);
|
||||
},
|
||||
);
|
||||
});
|
||||
|
||||
testRawKeyUpEvents(downKeys, (event) {
|
||||
flameTester.test(
|
||||
'moves up '
|
||||
'when ${event.logicalKey.keyLabel} is released '
|
||||
'and plunger is below its starting position',
|
||||
(game) async {
|
||||
await game.ensureAdd(plunger);
|
||||
plunger.body.setTransform(Vector2(0, -1), 0);
|
||||
controller.onKeyEvent(event, {});
|
||||
|
||||
expect(plunger.body.linearVelocity.y, isPositive);
|
||||
expect(plunger.body.linearVelocity.x, isZero);
|
||||
},
|
||||
);
|
||||
});
|
||||
|
||||
testRawKeyUpEvents(downKeys, (event) {
|
||||
flameTester.test(
|
||||
'does not move when ${event.logicalKey.keyLabel} is released '
|
||||
'and plunger is in its starting position',
|
||||
(game) async {
|
||||
await game.ensureAdd(plunger);
|
||||
controller.onKeyEvent(event, {});
|
||||
|
||||
expect(plunger.body.linearVelocity.y, isZero);
|
||||
expect(plunger.body.linearVelocity.x, isZero);
|
||||
},
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|