refactor: renamed files

pull/141/head
alestiago 4 years ago
parent 052ec65e24
commit c11ddaa120

@ -3,11 +3,11 @@ import 'package:flutter/material.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
class BallBoosterExample extends LineGame { class BallBoosterGame extends LineGame {
static const info = ''' static const info = '''
Shows how a Ball with a boost works. Shows how a Ball with a boost works.
Drag to launch a boosted Ball. Drag to launch a boosted Ball.
'''; ''';
@override @override

@ -7,9 +7,9 @@ class BasicBallGame extends BasicGame with TapDetector {
BasicBallGame({required this.color}); BasicBallGame({required this.color});
static const info = ''' static const info = '''
Shows how a Ball works. Shows how a Ball works.
Tap anywhere on the screen to spawn a ball into the game. Tap anywhere on the screen to spawn a ball into the game.
'''; ''';
final Color color; final Color color;

@ -2,8 +2,8 @@ import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart'; import 'package:flame/game.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/ball/ball_booster.dart'; import 'package:sandbox/stories/ball/ball_booster_game.dart';
import 'package:sandbox/stories/ball/basic.dart'; import 'package:sandbox/stories/ball/basic_ball_game.dart';
void addBallStories(Dashbook dashbook) { void addBallStories(Dashbook dashbook) {
dashbook.storiesOf('Ball') dashbook.storiesOf('Ball')
@ -20,9 +20,9 @@ void addBallStories(Dashbook dashbook) {
..add( ..add(
'Booster', 'Booster',
(context) => GameWidget( (context) => GameWidget(
game: BallBoosterExample(), game: BallBoosterGame(),
), ),
codeLink: buildSourceLink('ball/ball_booster.dart'), codeLink: buildSourceLink('ball/ball_booster.dart'),
info: BallBoosterExample.info, info: BallBoosterGame.info,
); );
} }

@ -1,7 +1,7 @@
import 'package:dashbook/dashbook.dart'; import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart'; import 'package:flame/game.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/baseboard/basic.dart'; import 'package:sandbox/stories/baseboard/basic_baseboard_game.dart';
void addBaseboardStories(Dashbook dashbook) { void addBaseboardStories(Dashbook dashbook) {
dashbook.storiesOf('Baseboard').add( dashbook.storiesOf('Baseboard').add(

@ -3,7 +3,7 @@ import 'dart:ui';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/ball/basic.dart'; import 'package:sandbox/stories/ball/basic_ball_game.dart';
class BigDashNestBumperGame extends BasicBallGame { class BigDashNestBumperGame extends BasicBallGame {
BigDashNestBumperGame({ BigDashNestBumperGame({
@ -11,9 +11,9 @@ class BigDashNestBumperGame extends BasicBallGame {
}) : super(color: const Color(0xFF0000FF)); }) : super(color: const Color(0xFF0000FF));
static const info = ''' static const info = '''
Shows how a BigDashNestBumper is rendered. Shows how a BigDashNestBumper is rendered.
Activate the "trace" parameter to overlay the body. Activate the "trace" parameter to overlay the body.
'''; ''';
final bool trace; final bool trace;

@ -1,8 +1,8 @@
import 'package:dashbook/dashbook.dart'; import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart'; import 'package:flame/game.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/ball/basic.dart'; import 'package:sandbox/stories/ball/basic_ball_game.dart';
import 'package:sandbox/stories/dash_nest_bumper/big.dart'; import 'package:sandbox/stories/dash_nest_bumper/big_dash_nest_bumper_game.dart';
void addDashNestBumperStories(Dashbook dashbook) { void addDashNestBumperStories(Dashbook dashbook) {
dashbook.storiesOf('Dash Nest Bumpers').add( dashbook.storiesOf('Dash Nest Bumpers').add(

@ -2,7 +2,7 @@ import 'package:flame/components.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
class FireEffectExample extends LineGame { class FireEffectGame extends LineGame {
static const info = ''' static const info = '''
Shows how the FireEffect renders. Shows how the FireEffect renders.

@ -1,13 +1,13 @@
import 'package:dashbook/dashbook.dart'; import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart'; import 'package:flame/game.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/effects/fire_effect.dart'; import 'package:sandbox/stories/effects/fire_effect_game.dart';
void addEffectsStories(Dashbook dashbook) { void addEffectsStories(Dashbook dashbook) {
dashbook.storiesOf('Effects').add( dashbook.storiesOf('Effects').add(
'Fire Effect', 'Fire Effect',
(context) => GameWidget(game: FireEffectExample()), (context) => GameWidget(game: FireEffectGame()),
codeLink: buildSourceLink('effects/fire_effect.dart'), codeLink: buildSourceLink('effects/fire_effect.dart'),
info: FireEffectExample.info, info: FireEffectGame.info,
); );
} }

@ -3,7 +3,7 @@ import 'package:flutter/material.dart';
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/stories/ball/basic.dart'; import 'package:sandbox/stories/ball/basic_ball_game.dart';
class BasicFlipperGame extends BasicBallGame with KeyboardEvents { class BasicFlipperGame extends BasicBallGame with KeyboardEvents {
BasicFlipperGame() : super(color: Colors.blue); BasicFlipperGame() : super(color: Colors.blue);

@ -2,11 +2,11 @@ import 'dart:async';
import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/flipper/basic.dart'; import 'package:sandbox/stories/flipper/basic_flipper_game.dart';
class FlipperTracingGame extends BasicFlipperGame { class FlipperTracingGame extends BasicFlipperGame {
static const info = ''' static const info = '''
Basic example of how the Flipper body overlays the sprite. Basic example of how the Flipper body overlays the sprite.
'''; ''';
@override @override

@ -1,8 +1,8 @@
import 'package:dashbook/dashbook.dart'; import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart'; import 'package:flame/game.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
import 'package:sandbox/stories/flipper/basic.dart'; import 'package:sandbox/stories/flipper/basic_flipper_game.dart';
import 'package:sandbox/stories/flipper/tracing.dart'; import 'package:sandbox/stories/flipper/flipper_tracing_game.dart';
void addFlipperStories(Dashbook dashbook) { void addFlipperStories(Dashbook dashbook) {
dashbook.storiesOf('Flipper') dashbook.storiesOf('Flipper')

@ -8,9 +8,9 @@ class BasicLayerGame extends BasicGame with TapDetector {
BasicLayerGame({required this.color}); BasicLayerGame({required this.color});
static const info = ''' static const info = '''
Shows how Layers work when a Ball hits other components. Shows how Layers work when a Ball hits other components.
Tap anywhere on the screen to spawn a Ball into the game. Tap anywhere on the screen to spawn a Ball into the game.
'''; ''';
final Color color; final Color color;

@ -5,11 +5,11 @@ import 'package:flutter/material.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:sandbox/common/common.dart'; import 'package:sandbox/common/common.dart';
class BasicSpaceship extends BasicGame with TapDetector { class BasicSpaceshipGame extends BasicGame with TapDetector {
static const info = ''' static const info = '''
Shows how a Spaceship works. Shows how a Spaceship works.
Tap anywhere on the screen to spawn a Ball into the game. Tap anywhere on the screen to spawn a Ball into the game.
'''; ''';
@override @override
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