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@ -59,7 +59,7 @@ class PinballGame extends Forge2DGame
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await addFromBlueprint(SparkyFireZone());
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await addFromBlueprint(SparkyFireZone());
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unawaited(addFromBlueprint(Slingshots()));
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unawaited(addFromBlueprint(Slingshots()));
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unawaited(addFromBlueprint(DinoWalls()));
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unawaited(addFromBlueprint(DinoWalls()));
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await add(ChromeDino()..initialPosition = Vector2(12.3, -7.1));
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await add(ChromeDino()..initialPosition = Vector2(12.3, -6.9));
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unawaited(_addBonusWord());
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unawaited(_addBonusWord());
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unawaited(addFromBlueprint(SpaceshipRamp()));
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unawaited(addFromBlueprint(SpaceshipRamp()));
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unawaited(
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unawaited(
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