refactor: move dino for moved dino wall

pull/229/head
Allison Ryan 3 years ago
parent 402089a375
commit c030c5c32b

@ -59,7 +59,7 @@ class PinballGame extends Forge2DGame
await addFromBlueprint(SparkyFireZone()); await addFromBlueprint(SparkyFireZone());
unawaited(addFromBlueprint(Slingshots())); unawaited(addFromBlueprint(Slingshots()));
unawaited(addFromBlueprint(DinoWalls())); unawaited(addFromBlueprint(DinoWalls()));
await add(ChromeDino()..initialPosition = Vector2(12.3, -7.1)); await add(ChromeDino()..initialPosition = Vector2(12.3, -6.9));
unawaited(_addBonusWord()); unawaited(_addBonusWord());
unawaited(addFromBlueprint(SpaceshipRamp())); unawaited(addFromBlueprint(SpaceshipRamp()));
unawaited( unawaited(

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