refactor: spaceship ramp sandbox

pull/416/head
RuiAlonso 3 years ago
parent f40c9aa327
commit bcf1723793

@ -1,6 +1,7 @@
import 'dart:async';
import 'package:flame/input.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:pinball_components/pinball_components.dart';
@ -37,7 +38,6 @@ class SpaceshipRampGame extends BallGame with KeyboardEvents {
@override
Color backgroundColor() => Colors.white;
late final SpaceshipRamp _spaceshipRamp;
late final SpaceshipRampCubit _bloc;
@override
@ -45,19 +45,18 @@ class SpaceshipRampGame extends BallGame with KeyboardEvents {
await super.onLoad();
camera.followVector2(Vector2(-12, -50));
_spaceshipRamp = SpaceshipRamp();
/*
_bloc = SpaceshipRampCubit();
await add(
FlameBlocProvider<SpaceshipRampCubit, SpaceshipRampState>(
create: SpaceshipRampCubit.new,
create: () => _bloc,
children: [
SpaceshipRamp(
children: [_spaceshipRamp],
children: [SpaceshipRamp()],
),
],
),
);
*/
await traceAllBodies();
}

@ -107,7 +107,7 @@ packages:
source: hosted
version: "1.1.1"
flame_bloc:
dependency: transitive
dependency: "direct main"
description:
name: flame_bloc
url: "https://pub.dartlang.org"

@ -9,6 +9,7 @@ environment:
dependencies:
dashbook: ^0.1.7
flame: ^1.1.1
flame_bloc: ^1.4.0
flame_forge2d:
git:
url: https://github.com/flame-engine/flame

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