refactor: moved board

pull/115/head
RuiAlonso 4 years ago
parent 45e4a45e9f
commit bb85cc9a1c

@ -13,8 +13,8 @@ class Board extends Component {
// TODO(alestiago): adjust positioning once sprites are added.
final bottomGroup = _BottomGroup(
position: Vector2(
PinballGame.boardBounds.center.dx,
PinballGame.boardBounds.bottom + 10,
PinballGame.boardBounds.center.dx - 5,
PinballGame.boardBounds.bottom + 20,
),
spacing: 2,
);

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