fix: changing ball spawning point to avoid context errors

pull/17/head
Erick Zanardo 4 years ago
parent 530f110fb9
commit a8c2257ce3

@ -18,10 +18,15 @@ class PinballGame extends Forge2DGame with FlameBloc {
@override @override
Future<void> onLoad() async { Future<void> onLoad() async {
spawnBall();
addContactCallback(BallScorePointsCallback()); addContactCallback(BallScorePointsCallback());
await add(BottomWall(this)); await add(BottomWall(this));
addContactCallback(BottomWallBallContactCallback()); addContactCallback(BottomWallBallContactCallback());
} }
@override
void onAttach() {
super.onAttach();
spawnBall();
}
} }

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