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@ -75,8 +75,10 @@ void main() {
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flameTester.testGameWidget(
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flameTester.testGameWidget(
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'adds a FlapperSpinningBehavior to FlapperEntrance',
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'adds a FlapperSpinningBehavior to FlapperEntrance',
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setUp: (game, _) async {
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setUp: (game, _) async {
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await game.onLoad();
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final flapper = Flapper();
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final flapper = Flapper();
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await game.ensureAdd(flapper);
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await game.ensureAdd(flapper);
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await game.ready();
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},
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},
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verify: (game, _) async {
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verify: (game, _) async {
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final flapper = game.descendants().whereType<Flapper>().single;
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final flapper = game.descendants().whereType<Flapper>().single;
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@ -91,6 +93,7 @@ void main() {
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flameTester.testGameWidget(
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flameTester.testGameWidget(
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'flap stops animating after animation completes',
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'flap stops animating after animation completes',
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setUp: (game, _) async {
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setUp: (game, _) async {
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await game.onLoad();
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final flapper = Flapper();
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final flapper = Flapper();
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await game.ensureAdd(flapper);
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await game.ensureAdd(flapper);
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await game.ready();
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await game.ready();
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