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@ -64,7 +64,7 @@ void main() {
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);
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);
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flameTester.test(
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flameTester.test(
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'three DashNestBumper with BumperNoisyBehaviors',
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'three DashNestBumper',
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(game) async {
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(game) async {
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final flutterForest = FlutterForest();
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final flutterForest = FlutterForest();
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await game.ensureAdd(ZCanvasComponent(children: [flutterForest]));
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await game.ensureAdd(ZCanvasComponent(children: [flutterForest]));
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@ -78,7 +78,8 @@ void main() {
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flameTester.test(
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flameTester.test(
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'three DashNestBumpers with BumperNoisyBehavior',
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'three DashNestBumpers with BumperNoisyBehavior',
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(game) async {
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(game) async {
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await game.ensureAdd(FlutterForest());
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final flutterForest = FlutterForest();
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await game.ensureAdd(ZCanvasComponent(children: [flutterForest]));
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final bumpers = game.descendants().whereType<DashNestBumper>();
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final bumpers = game.descendants().whereType<DashNestBumper>();
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for (final bumper in bumpers) {
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for (final bumper in bumpers) {
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expect(
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expect(
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