refactor: increase plunger properties

pull/113/head
Allison Ryan 4 years ago
parent dfefc46869
commit a54ceb3967

@ -28,7 +28,7 @@ class Plunger extends BodyComponent with KeyboardHandler, InitialPosition {
BoardDimensions.perspectiveAngle, BoardDimensions.perspectiveAngle,
); );
final fixtureDef = FixtureDef(shape)..density = 20; final fixtureDef = FixtureDef(shape)..density = 80;
final bodyDef = BodyDef() final bodyDef = BodyDef()
..position = initialPosition ..position = initialPosition
@ -131,7 +131,7 @@ class PlungerAnchorPrismaticJointDef extends PrismaticJointDef {
enableLimit = true; enableLimit = true;
lowerTranslation = double.negativeInfinity; lowerTranslation = double.negativeInfinity;
enableMotor = true; enableMotor = true;
motorSpeed = 80; motorSpeed = 1000;
maxMotorForce = motorSpeed; maxMotorForce = motorSpeed;
collideConnected = true; collideConnected = true;
} }

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