feat: add opacity to game hud

pull/289/head
arturplaczek 3 years ago
parent 9e72bd76fa
commit 9c5382b9eb

@ -68,25 +68,28 @@ class _ScoreViewDecoration extends StatelessWidget {
const radius = BorderRadius.all(Radius.circular(12)); const radius = BorderRadius.all(Radius.circular(12));
const borderWidth = 5.0; const borderWidth = 5.0;
return DecoratedBox( return Opacity(
decoration: BoxDecoration( opacity: 0.7,
borderRadius: radius, child: DecoratedBox(
border: Border.all( decoration: BoxDecoration(
color: PinballColors.white, borderRadius: radius,
width: borderWidth, border: Border.all(
), color: PinballColors.white,
image: DecorationImage( width: borderWidth,
fit: BoxFit.cover, ),
image: AssetImage( image: DecorationImage(
Assets.images.score.miniScoreBackground.path, fit: BoxFit.cover,
image: AssetImage(
Assets.images.score.miniScoreBackground.path,
),
), ),
), ),
), child: Padding(
child: Padding( padding: const EdgeInsets.all(borderWidth - 1),
padding: const EdgeInsets.all(borderWidth - 1), child: ClipRRect(
child: ClipRRect( borderRadius: radius,
borderRadius: radius, child: child,
child: child, ),
), ),
), ),
); );

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