chore: positions of lights

pull/235/head
RuiAlonso 3 years ago
parent b9c59999a9
commit 93eca06a15

@ -46,8 +46,8 @@ class Multiball extends Component {
Multiball.b({ Multiball.b({
Iterable<Component>? children, Iterable<Component>? children,
}) : this._( }) : this._(
position: Vector2(-7.2, -6.5), position: Vector2(-7.2, -6.2),
rotation: -6 * math.pi / 180, rotation: -5 * math.pi / 180,
bloc: MultiballCubit(), bloc: MultiballCubit(),
children: children, children: children,
); );
@ -56,8 +56,8 @@ class Multiball extends Component {
Multiball.c({ Multiball.c({
Iterable<Component>? children, Iterable<Component>? children,
}) : this._( }) : this._(
position: Vector2(-0.7, -9.5), position: Vector2(-0.7, -9.3),
rotation: 3 * math.pi / 180, rotation: 2.7 * math.pi / 180,
bloc: MultiballCubit(), bloc: MultiballCubit(),
children: children, children: children,
); );

@ -45,7 +45,7 @@ class MultiballGame extends BallGame with KeyboardEvents {
if (event is RawKeyDownEvent && if (event is RawKeyDownEvent &&
event.logicalKey == LogicalKeyboardKey.space) { event.logicalKey == LogicalKeyboardKey.space) {
for (final multiball in multiballs) { for (final multiball in multiballs) {
multiball.bloc.onLit(); multiball.bloc.onBlink();
} }
return KeyEventResult.handled; return KeyEventResult.handled;

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