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@ -22,6 +22,7 @@ class SkillShot extends BodyComponent with ZIndex {
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Iterable<Component>? children,
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Iterable<Component>? children,
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required this.bloc,
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required this.bloc,
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}) : super(
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}) : super(
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renderBody: false,
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children: [
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children: [
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SkillShotBallContactBehavior(),
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SkillShotBallContactBehavior(),
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SkillShotBlinkingBehavior(),
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SkillShotBlinkingBehavior(),
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@ -30,7 +31,6 @@ class SkillShot extends BodyComponent with ZIndex {
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_TextDecalSpriteGroupComponent(state: bloc.state.spriteState),
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_TextDecalSpriteGroupComponent(state: bloc.state.spriteState),
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...?children,
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...?children,
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],
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],
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renderBody: false,
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) {
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) {
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zIndex = ZIndexes.decal;
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zIndex = ZIndexes.decal;
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}
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}
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