refactor: changed alien bumper ellipses

pull/166/head
RuiAlonso 4 years ago
parent e21f8f2726
commit 93349679b7

@ -25,8 +25,8 @@ class AlienBumper extends BodyComponent with InitialPosition {
/// {@macro alien_bumper} /// {@macro alien_bumper}
AlienBumper.a() AlienBumper.a()
: this._( : this._(
majorRadius: 2.9, majorRadius: 3.3,
minorRadius: 2.1, minorRadius: 2.8,
activeAssetPath: Assets.images.alienBumper.a.active.keyName, activeAssetPath: Assets.images.alienBumper.a.active.keyName,
inactiveAssetPath: Assets.images.alienBumper.a.inactive.keyName, inactiveAssetPath: Assets.images.alienBumper.a.inactive.keyName,
spriteComponent: SpriteComponent( spriteComponent: SpriteComponent(
@ -38,13 +38,13 @@ class AlienBumper extends BodyComponent with InitialPosition {
/// {@macro alien_bumper} /// {@macro alien_bumper}
AlienBumper.b() AlienBumper.b()
: this._( : this._(
majorRadius: 2.85, majorRadius: 3.3,
minorRadius: 2, minorRadius: 2.8,
activeAssetPath: Assets.images.alienBumper.b.active.keyName, activeAssetPath: Assets.images.alienBumper.b.active.keyName,
inactiveAssetPath: Assets.images.alienBumper.b.inactive.keyName, inactiveAssetPath: Assets.images.alienBumper.b.inactive.keyName,
spriteComponent: SpriteComponent( spriteComponent: SpriteComponent(
anchor: Anchor.center, anchor: Anchor.center,
position: Vector2(0, -0.35), position: Vector2(0, -0.25),
), ),
); );

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