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@ -74,7 +74,7 @@ void main() {
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flameTester.test(
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flameTester.test(
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'has default filter maskBits',
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'has default filter maskBits',
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(game) async {
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(game) async {
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final ball = Ball(position: Vector2.zero());
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final ball = Ball();
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await game.ensureAdd(ball);
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await game.ensureAdd(ball);
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final fixture = ball.body.fixtures[0];
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final fixture = ball.body.fixtures[0];
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@ -158,7 +158,7 @@ void main() {
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(game) async {
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(game) async {
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const newLayer = Layer.jetpack;
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const newLayer = Layer.jetpack;
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final ball = Ball(position: Vector2.zero());
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final ball = Ball();
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await game.ensureAdd(ball);
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await game.ensureAdd(ball);
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final fixture = ball.body.fixtures[0];
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final fixture = ball.body.fixtures[0];
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