fix: ignore coverage for dead code

pull/270/head
Allison Ryan 3 years ago
parent a24c979f01
commit 87a0760d87

@ -192,6 +192,7 @@ class DebugPinballGame extends PinballGame with FPSCounter {
// TODO(allisonryan0002): Remove after google letters have been correctly // TODO(allisonryan0002): Remove after google letters have been correctly
// placed. // placed.
// ignore: unused_element // ignore: unused_element
// coverage:ignore-start
Future<void> _loadBackground() async { Future<void> _loadBackground() async {
final sprite = await loadSprite( final sprite = await loadSprite(
Assets.images.components.background.path, Assets.images.components.background.path,
@ -206,6 +207,7 @@ class DebugPinballGame extends PinballGame with FPSCounter {
await add(spriteComponent); await add(spriteComponent);
} }
// coverage:ignore-end
@override @override
void onTapUp(TapUpInfo info) { void onTapUp(TapUpInfo info) {

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