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@ -23,7 +23,7 @@ abstract class RenderPriority {
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static const int ballOnSpaceship = _above + spaceshipSaucer;
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static const int ballOnSpaceship = _above + spaceshipSaucer;
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/// Render priority for the [Ball] while it's on the [SpaceshipRail].
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/// Render priority for the [Ball] while it's on the [SpaceshipRail].
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static const int ballOnSpaceshipRail = spaceshipRail;
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static const int ballOnSpaceshipRail = _above + spaceshipRail;
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/// Render priority for the [Ball] while it's on the [LaunchRamp].
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/// Render priority for the [Ball] while it's on the [LaunchRamp].
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static const int ballOnLaunchRamp = _above + launchRamp;
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static const int ballOnLaunchRamp = _above + launchRamp;
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