refactor: update spaceship rail priority

pull/198/head
Allison Ryan 3 years ago
parent f017f6e06a
commit 7c565a6362

@ -23,7 +23,7 @@ abstract class RenderPriority {
static const int ballOnSpaceship = _above + spaceshipSaucer; static const int ballOnSpaceship = _above + spaceshipSaucer;
/// Render priority for the [Ball] while it's on the [SpaceshipRail]. /// Render priority for the [Ball] while it's on the [SpaceshipRail].
static const int ballOnSpaceshipRail = spaceshipRail; static const int ballOnSpaceshipRail = _above + spaceshipRail;
/// Render priority for the [Ball] while it's on the [LaunchRamp]. /// Render priority for the [Ball] while it's on the [LaunchRamp].
static const int ballOnLaunchRamp = _above + launchRamp; static const int ballOnLaunchRamp = _above + launchRamp;

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