test: coverage fix

pull/106/head
Allison Ryan 4 years ago
parent f031359439
commit 75d3511810

@ -17,9 +17,6 @@ class Baseboard extends BodyComponent with InitialPosition {
required BoardSide side, required BoardSide side,
}) : _side = side; }) : _side = side;
/// The size of the [Baseboard].
static final size = Vector2(24.79, 15.5);
/// Whether the [Baseboard] is on the left or right side of the board. /// Whether the [Baseboard] is on the left or right side of the board.
final BoardSide _side; final BoardSide _side;

@ -14,9 +14,9 @@ class BasicBaseboardGame extends BasicGame {
final center = screenToWorld(camera.viewport.canvasSize! / 2); final center = screenToWorld(camera.viewport.canvasSize! / 2);
final leftBaseboard = Baseboard(side: BoardSide.left) final leftBaseboard = Baseboard(side: BoardSide.left)
..initialPosition = center - Vector2(Baseboard.size.x, 0); ..initialPosition = center - Vector2(25, 0);
final rightBaseboard = Baseboard(side: BoardSide.right) final rightBaseboard = Baseboard(side: BoardSide.right)
..initialPosition = center + Vector2(Baseboard.size.x, 0); ..initialPosition = center + Vector2(25, 0);
await addAll([ await addAll([
leftBaseboard, leftBaseboard,

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