fix: change selected character speed to 12 fps

pull/348/head
arturplaczek 3 years ago
parent 28606241df
commit 6f389591b8

@ -91,7 +91,7 @@ class _SelectedCharacterState extends State<SelectedCharacter>
);
final animation = spriteSheet.createAnimation(
row: 0,
stepTime: 1 / 24,
stepTime: 1 / 12,
to: spriteSheet.rows * spriteSheet.columns,
);
if (_controller != null) _controller?.dispose();

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