fix: cow bumper spriteposition

pull/257/head
RuiAlonso 3 years ago
parent 46ae520da5
commit 5c66a7bf2c

@ -19,6 +19,7 @@ class AndroidBumper extends BodyComponent with InitialPosition {
required double minorRadius,
required String litAssetPath,
required String dimmedAssetPath,
required Vector2 spritePosition,
Iterable<Component>? children,
required this.bloc,
}) : _majorRadius = majorRadius,
@ -32,6 +33,7 @@ class AndroidBumper extends BodyComponent with InitialPosition {
_AndroidBumperSpriteGroupComponent(
dimmedAssetPath: dimmedAssetPath,
litAssetPath: litAssetPath,
position: spritePosition,
state: bloc.state,
),
...?children,
@ -46,6 +48,7 @@ class AndroidBumper extends BodyComponent with InitialPosition {
minorRadius: 2.97,
litAssetPath: Assets.images.androidBumper.a.lit.keyName,
dimmedAssetPath: Assets.images.androidBumper.a.dimmed.keyName,
spritePosition: Vector2(0, -0.1),
bloc: AndroidBumperCubit(),
children: children,
);
@ -58,6 +61,7 @@ class AndroidBumper extends BodyComponent with InitialPosition {
minorRadius: 2.79,
litAssetPath: Assets.images.androidBumper.b.lit.keyName,
dimmedAssetPath: Assets.images.androidBumper.b.dimmed.keyName,
spritePosition: Vector2(0, -0.1),
bloc: AndroidBumperCubit(),
children: children,
);
@ -70,6 +74,7 @@ class AndroidBumper extends BodyComponent with InitialPosition {
minorRadius: 2.97,
litAssetPath: Assets.images.androidBumper.cow.lit.keyName,
dimmedAssetPath: Assets.images.androidBumper.cow.dimmed.keyName,
spritePosition: Vector2(0, -0.4),
bloc: AndroidBumperCubit(),
children: children,
);
@ -125,12 +130,13 @@ class _AndroidBumperSpriteGroupComponent
_AndroidBumperSpriteGroupComponent({
required String litAssetPath,
required String dimmedAssetPath,
required Vector2 position,
required AndroidBumperState state,
}) : _litAssetPath = litAssetPath,
_dimmedAssetPath = dimmedAssetPath,
super(
anchor: Anchor.center,
position: Vector2(0, -0.1),
position: position,
current: state,
);

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