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@ -24,6 +24,23 @@ void main() {
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];
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final flameTester = FlameTester(() => TestGame(assets));
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test('fails if multiplier value is not in range', () {
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expect(
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() => Multiplier(
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value: 1,
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position: Vector2.zero(),
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),
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throwsA(isA<AssertionError>()),
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);
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expect(
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() => Multiplier(
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value: 7,
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position: Vector2.zero(),
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),
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throwsA(isA<AssertionError>()),
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);
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});
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group('renders correctly', () {
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flameTester.testGameWidget(
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'x2 active',
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@ -86,6 +103,37 @@ void main() {
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},
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);
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flameTester.testGameWidget(
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'x2 deactivated when different multiply value',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = Multiplier(
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value: 2,
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position: Vector2.zero(),
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);
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await game.ensureAdd(multiplier);
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multiplier.toggle(1);
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await tester.pump();
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expect(
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multiplier.children
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x2-inactive.png'),
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);
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},
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);
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flameTester.testGameWidget(
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'x3 active',
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setUp: (game, tester) async {
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@ -148,6 +196,37 @@ void main() {
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},
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);
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flameTester.testGameWidget(
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'x3 deactivated when different multiply value',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = Multiplier(
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value: 3,
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position: Vector2.zero(),
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);
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await game.ensureAdd(multiplier);
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multiplier.toggle(1);
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await tester.pump();
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expect(
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multiplier.children
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x3-inactive.png'),
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);
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},
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);
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flameTester.testGameWidget(
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'x4 active',
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setUp: (game, tester) async {
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@ -210,6 +289,37 @@ void main() {
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},
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);
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flameTester.testGameWidget(
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'x4 deactivated when different multiply value',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = Multiplier(
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value: 4,
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position: Vector2.zero(),
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);
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await game.ensureAdd(multiplier);
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multiplier.toggle(1);
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await tester.pump();
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expect(
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multiplier.children
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x4-inactive.png'),
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);
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},
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);
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flameTester.testGameWidget(
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'x5 active',
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setUp: (game, tester) async {
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@ -272,6 +382,37 @@ void main() {
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},
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);
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flameTester.testGameWidget(
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'x5 deactivated when different multiply value',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = Multiplier(
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value: 5,
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position: Vector2.zero(),
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);
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await game.ensureAdd(multiplier);
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multiplier.toggle(1);
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await tester.pump();
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expect(
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multiplier.children
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x5-inactive.png'),
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);
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},
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);
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flameTester.testGameWidget(
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'x6 active',
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setUp: (game, tester) async {
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@ -333,6 +474,37 @@ void main() {
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);
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},
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);
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flameTester.testGameWidget(
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'x6 deactivated when different multiply value',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = Multiplier(
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value: 6,
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position: Vector2.zero(),
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);
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await game.ensureAdd(multiplier);
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multiplier.toggle(1);
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await tester.pump();
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expect(
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multiplier.children
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x6-inactive.png'),
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);
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},
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});
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});
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}
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