feat: rebase fix

pull/35/head
Erick Zanardo 4 years ago
parent aa1333c674
commit 57be85da40

@ -29,17 +29,24 @@ class PinballGame extends Forge2DGame
unawaited(_addPlunger());
unawaited(_addFlippers());
unawaited(_addBonusWord());
}
Future<void> _addFlippers() async {
const spaceBetweenFlippers = 2;
final leftFlipper = Flipper.left(
position: Vector2(
flippersPosition.x - (Flipper.width / 2) - (spaceBetweenFlippers / 2),
flippersPosition.y,
Future<void> _addBonusWord() async {
await add(
BonusWord(
position: screenToWorld(
Vector2(
camera.viewport.effectiveSize.x / 2,
camera.viewport.effectiveSize.y - 50,
),
),
),
);
}
Future<void> _addFlippers() async {
final flippersPosition = screenToWorld(
Vector2(
camera.viewport.effectiveSize.x / 2,
@ -64,6 +71,7 @@ class PinballGame extends Forge2DGame
void _addContactCallbacks() {
addContactCallback(BallScorePointsCallback());
addContactCallback(BottomWallBallContactCallback());
addContactCallback(BonusLetterBallContactCallback());
}
Future<void> _addGameBoundaries() async {

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