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@ -1,3 +1,5 @@
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// ignore_for_file: public_member_api_docs
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import 'dart:async';
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import 'dart:math' as math;
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@ -7,11 +9,7 @@ import 'package:pinball_components/gen/assets.gen.dart';
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import 'package:pinball_components/pinball_components.dart' hide Assets;
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template android_spaceship}
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/// A [Blueprint] which creates the Android spaceship.
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/// {@endtemplate}
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class AndroidSpaceship extends Blueprint {
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/// {@macro android_spaceship}
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AndroidSpaceship({required Vector2 position})
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: super(
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components: [
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@ -29,9 +27,6 @@ class AndroidSpaceship extends Blueprint {
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)..initialPosition = position - Vector2(-7.5, -1.1),
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],
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);
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/// Total size of the spaceship.
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static final size = Vector2(25.8, 19.8);
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}
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class _SpaceshipSaucer extends BodyComponent with InitialPosition, Layered {
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@ -42,22 +37,20 @@ class _SpaceshipSaucer extends BodyComponent with InitialPosition, Layered {
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@override
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Body createBody() {
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final shape = _SpaceshipSaucerShape();
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final fixtureDef = FixtureDef(shape);
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final bodyDef = BodyDef(
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position: initialPosition,
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userData: this,
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angle: -1.7,
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);
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return world.createBody(bodyDef)..createFixture(fixtureDef);
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return world.createBody(bodyDef)..createFixtureFromShape(shape);
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}
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}
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class _SpaceshipSaucerShape extends ChainShape {
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_SpaceshipSaucerShape() {
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final minorRadius = (AndroidSpaceship.size.y - 2.3) / 2;
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final majorRadius = (AndroidSpaceship.size.x - 2) / 2;
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const minorRadius = 9.75;
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const majorRadius = 11.9;
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createChain(
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[
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@ -150,10 +143,7 @@ class _AndroidHead extends BodyComponent with InitialPosition, Layered {
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shape,
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restitution: 0.1,
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);
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final bodyDef = BodyDef(
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position: initialPosition,
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userData: this,
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);
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final bodyDef = BodyDef(position: initialPosition);
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return world.createBody(bodyDef)..createFixture(fixtureDef);
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}
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