refactor: sprite size

pull/152/head
RuiAlonso 4 years ago
parent ca795a13a5
commit 4d3337ea3e

@ -88,7 +88,7 @@ class _PlungerSpriteComponent extends SpriteComponent with HasGameRef {
); );
this.sprite = sprite; this.sprite = sprite;
size = Vector2(5.5, 40); size = sprite.originalSize / 10;
anchor = Anchor.center; anchor = Anchor.center;
position = Vector2(2, 19); position = Vector2(2, 19);
angle = -0.033; angle = -0.033;

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