refactor: changed arrow assets filenames

pull/207/head
RuiAlonso 3 years ago
parent fa783116cf
commit 49d5d92dcc

@ -390,29 +390,29 @@ class $AssetsImagesDashBumperMainGen {
class $AssetsImagesSpaceshipRampArrowGen {
const $AssetsImagesSpaceshipRampArrowGen();
/// File path: assets/images/spaceship/ramp/arrow/five-active.png
AssetGenImage get fiveActive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/five-active.png');
/// File path: assets/images/spaceship/ramp/arrow/active1.png
AssetGenImage get active1 =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/active1.png');
/// File path: assets/images/spaceship/ramp/arrow/four-active.png
AssetGenImage get fourActive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/four-active.png');
/// File path: assets/images/spaceship/ramp/arrow/active2.png
AssetGenImage get active2 =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/active2.png');
/// File path: assets/images/spaceship/ramp/arrow/inactive.png
AssetGenImage get inactive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/inactive.png');
/// File path: assets/images/spaceship/ramp/arrow/active3.png
AssetGenImage get active3 =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/active3.png');
/// File path: assets/images/spaceship/ramp/arrow/one-active.png
AssetGenImage get oneActive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/one-active.png');
/// File path: assets/images/spaceship/ramp/arrow/active4.png
AssetGenImage get active4 =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/active4.png');
/// File path: assets/images/spaceship/ramp/arrow/three-active.png
AssetGenImage get threeActive => const AssetGenImage(
'assets/images/spaceship/ramp/arrow/three-active.png');
/// File path: assets/images/spaceship/ramp/arrow/active5.png
AssetGenImage get active5 =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/active5.png');
/// File path: assets/images/spaceship/ramp/arrow/two-active.png
AssetGenImage get twoActive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/two-active.png');
/// File path: assets/images/spaceship/ramp/arrow/inactive.png
AssetGenImage get inactive =>
const AssetGenImage('assets/images/spaceship/ramp/arrow/inactive.png');
}
class $AssetsImagesSparkyBumperAGen {

@ -35,15 +35,15 @@ extension on SpaceshipRampArrowSpriteState {
case SpaceshipRampArrowSpriteState.inactive:
return Assets.images.spaceship.ramp.arrow.inactive.keyName;
case SpaceshipRampArrowSpriteState.active1:
return Assets.images.spaceship.ramp.arrow.oneActive.keyName;
return Assets.images.spaceship.ramp.arrow.active1.keyName;
case SpaceshipRampArrowSpriteState.active2:
return Assets.images.spaceship.ramp.arrow.twoActive.keyName;
return Assets.images.spaceship.ramp.arrow.active2.keyName;
case SpaceshipRampArrowSpriteState.active3:
return Assets.images.spaceship.ramp.arrow.threeActive.keyName;
return Assets.images.spaceship.ramp.arrow.active3.keyName;
case SpaceshipRampArrowSpriteState.active4:
return Assets.images.spaceship.ramp.arrow.fourActive.keyName;
return Assets.images.spaceship.ramp.arrow.active4.keyName;
case SpaceshipRampArrowSpriteState.active5:
return Assets.images.spaceship.ramp.arrow.fiveActive.keyName;
return Assets.images.spaceship.ramp.arrow.active5.keyName;
}
}

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