Merge branch 'fix/deactivate-bonus-word-while-effect' of github.com:VGVentures/pinball into fix/deactivate-bonus-word-while-effect

pull/61/head
RuiAlonso 4 years ago
commit 481fa66f2b

@ -115,9 +115,11 @@ class BonusLetter extends BodyComponent<PinballGame>
final String _letter;
final int _index;
/// Indicates if [BonusLetter] could be activated on contact with [Ball].
/// Deactivated during animation of [GameBonus.word] and reactivated once
/// animation is finished.
/// Indicates if a [BonusLetter] can be activated on [Ball] contact.
///
/// It is disabled whilst animating and enabled again once the animation
/// completes. The animation is triggered when [GameBonus.word] is
/// awarded.
bool isEnabled = true;
@override

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