refactor: initial to create

pull/33/head
Allison Ryan 4 years ago
parent 1d86403b09
commit 418b345636

@ -11,7 +11,7 @@ void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
group('Anchor', () { group('Anchor', () {
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
flameTester.test( flameTester.test(
'loads correctly', 'loads correctly',

@ -13,7 +13,7 @@ void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
group('Ball', () { group('Ball', () {
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
flameTester.test( flameTester.test(
'loads correctly', 'loads correctly',

@ -12,7 +12,7 @@ import '../../helpers/helpers.dart';
void main() { void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
group( group(
'Flipper', 'Flipper',
() { () {

@ -10,7 +10,7 @@ import '../../helpers/helpers.dart';
void main() { void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
group('Pathway', () { group('Pathway', () {
const width = 50.0; const width = 50.0;

@ -10,7 +10,7 @@ import '../../helpers/helpers.dart';
void main() { void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
group('Plunger', () { group('Plunger', () {
flameTester.test( flameTester.test(

@ -32,7 +32,7 @@ void main() {
}, },
); );
}); });
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
flameTester.test( flameTester.test(
'loads correctly', 'loads correctly',

@ -10,7 +10,7 @@ import '../helpers/helpers.dart';
void main() { void main() {
group('PinballGame', () { group('PinballGame', () {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.initial); final flameTester = FlameTester(PinballGameTest.create);
// TODO(alestiago): test if [PinballGame] registers // TODO(alestiago): test if [PinballGame] registers
// [BallScorePointsCallback] once the following issue is resolved: // [BallScorePointsCallback] once the following issue is resolved:

@ -8,7 +8,7 @@ FlameTester<PinballGame> flameBlocTester({
required GameBloc gameBloc, required GameBloc gameBloc,
}) { }) {
return FlameTester<PinballGame>( return FlameTester<PinballGame>(
PinballGameTest.initial, PinballGameTest.create,
pumpWidget: (gameWidget, tester) async { pumpWidget: (gameWidget, tester) async {
await tester.pumpWidget( await tester.pumpWidget(
BlocProvider.value( BlocProvider.value(

@ -4,7 +4,7 @@ import 'package:pinball_theme/pinball_theme.dart';
/// [PinballGame] extension to reduce boilerplate in tests. /// [PinballGame] extension to reduce boilerplate in tests.
extension PinballGameTest on PinballGame { extension PinballGameTest on PinballGame {
/// [PinballGame] with default [PinballTheme]. /// [PinballGame] with default [PinballTheme].
static PinballGame initial() => PinballGame( static PinballGame create() => PinballGame(
theme: const PinballTheme( theme: const PinballTheme(
characterTheme: DashTheme(), characterTheme: DashTheme(),
), ),

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