feat: positioned multiball and changed animation

pull/235/head
RuiAlonso 3 years ago
parent 2efa110718
commit 4039a577d1

@ -1,3 +1,4 @@
import 'dart:math' as math;
import 'package:flame/components.dart';
import 'package:flutter/material.dart';
import 'package:pinball_components/gen/assets.gen.dart';
@ -25,45 +26,49 @@ class Multiball extends Component {
/// {@macro multiball}
Multiball.a()
: this._(
position: Vector2(0, 0),
position: Vector2(-23, 7.5),
onAssetPath: Assets.images.multiball.a.active.keyName,
offAssetPath: Assets.images.multiball.a.inactive.keyName,
rotation: 0,
rotation: -24 * math.pi / 180,
);
/// {@macro multiball}
Multiball.b()
: this._(
position: Vector2(0, 0),
position: Vector2(-7, -6.5),
onAssetPath: Assets.images.multiball.b.active.keyName,
offAssetPath: Assets.images.multiball.b.inactive.keyName,
rotation: 0,
rotation: -5 * math.pi / 180,
);
/// {@macro multiball}
Multiball.c()
: this._(
position: Vector2(0, 0),
position: Vector2(-0.5, -9.5),
onAssetPath: Assets.images.multiball.c.active.keyName,
offAssetPath: Assets.images.multiball.c.inactive.keyName,
rotation: 0,
rotation: 3 * math.pi / 180,
);
/// {@macro multiball}
Multiball.d()
: this._(
position: Vector2(0, 0),
position: Vector2(15, 7),
onAssetPath: Assets.images.multiball.d.active.keyName,
offAssetPath: Assets.images.multiball.d.inactive.keyName,
rotation: 0,
rotation: 24 * math.pi / 180,
);
/// Animates the [Multiball].
Future<void> animate() async {
final spriteGroupComponent = firstChild<MultiballSpriteGroupComponent>()
?..current = MultiballSpriteState.active;
await Future<void>.delayed(const Duration(milliseconds: 50));
spriteGroupComponent?.current = MultiballSpriteState.inactive;
final spriteGroupComponent = firstChild<MultiballSpriteGroupComponent>();
for (var i = 0; i < 5; i++) {
spriteGroupComponent?.current = MultiballSpriteState.active;
await Future<void>.delayed(const Duration(milliseconds: 100));
spriteGroupComponent?.current = MultiballSpriteState.inactive;
await Future<void>.delayed(const Duration(milliseconds: 100));
}
}
}

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