chore: removed FlipperGroup

pull/47/head
alestiago 4 years ago
parent d2c58eb1f3
commit 370baa5ce3

@ -8,42 +8,6 @@ import 'package:flutter/material.dart';
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:pinball/game/game.dart'; import 'package:pinball/game/game.dart';
/// {@template flipper_group}
/// Loads a [Flipper.right] and a [Flipper.left].
/// {@endtemplate}
class FlipperGroup extends Component {
/// {@macro flipper_group}
FlipperGroup({
required this.position,
required this.spacing,
});
/// The amount of space between the [Flipper.right] and [Flipper.left].
final double spacing;
/// The position of this [FlipperGroup]
final Vector2 position;
@override
Future<void> onLoad() async {
final leftFlipper = Flipper.left(
position: Vector2(
position.x - (Flipper.width / 2) - (spacing / 2),
position.y,
),
);
await add(leftFlipper);
final rightFlipper = Flipper.right(
position: Vector2(
position.x + (Flipper.width / 2) + (spacing / 2),
position.y,
),
);
await add(rightFlipper);
}
}
/// {@template flipper} /// {@template flipper}
/// A bat, typically found in pairs at the bottom of the board. /// A bat, typically found in pairs at the bottom of the board.
/// ///

@ -15,102 +15,6 @@ void main() {
TestWidgetsFlutterBinding.ensureInitialized(); TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.create); final flameTester = FlameTester(PinballGameTest.create);
group('FlipperGroup', () {
flameTester.test(
'loads correctly',
(game) async {
final flipperGroup = FlipperGroup(
position: Vector2.zero(),
spacing: 0,
);
await game.ensureAdd(flipperGroup);
expect(game.contains(flipperGroup), isTrue);
},
);
group('constructor', () {
flameTester.test(
'positions correctly',
(game) async {
final position = Vector2.all(10);
final flipperGroup = FlipperGroup(
position: position,
spacing: 0,
);
await game.ensureAdd(flipperGroup);
expect(flipperGroup.position, equals(position));
},
);
});
group('children', () {
bool Function(Component) flipperSelector(BoardSide side) =>
(component) => component is Flipper && component.side == side;
flameTester.test(
'has only one left Flipper',
(game) async {
final flipperGroup = FlipperGroup(
position: Vector2.zero(),
spacing: 0,
);
await game.ensureAdd(flipperGroup);
expect(
() => flipperGroup.children.singleWhere(
flipperSelector(BoardSide.left),
),
returnsNormally,
);
},
);
flameTester.test(
'has only one right Flipper',
(game) async {
final flipperGroup = FlipperGroup(
position: Vector2.zero(),
spacing: 0,
);
await game.ensureAdd(flipperGroup);
expect(
() => flipperGroup.children.singleWhere(
flipperSelector(BoardSide.right),
),
returnsNormally,
);
},
);
flameTester.test(
'spaced correctly',
(game) async {
final flipperGroup = FlipperGroup(
position: Vector2.zero(),
spacing: 2,
);
await game.ready();
await game.ensureAdd(flipperGroup);
final leftFlipper = flipperGroup.children.singleWhere(
flipperSelector(BoardSide.left),
) as Flipper;
final rightFlipper = flipperGroup.children.singleWhere(
flipperSelector(BoardSide.right),
) as Flipper;
expect(
leftFlipper.body.position.x + Flipper.width + flipperGroup.spacing,
equals(rightFlipper.body.position.x),
);
},
);
});
});
group( group(
'Flipper', 'Flipper',
() { () {

@ -54,10 +54,10 @@ void main() {
}, },
); );
flameTester.test('has only one FlipperGroup', (game) async { flameTester.test('has only one BottomGroup', (game) async {
await game.ready(); await game.ready();
expect( expect(
game.children.whereType<FlipperGroup>().length, game.children.whereType<BottomGroup>().length,
equals(1), equals(1),
); );
}); });

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