feat: adding missing bumpers

pull/315/head
Erick Zanardo 3 years ago
parent 0dbaff9973
commit 36349c6051

@ -25,17 +25,17 @@ class AndroidAcres extends Component {
)..initialPosition = Vector2(-26, -28.25),
AndroidBumper.a(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-25, 1.3),
AndroidBumper.b(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-32.8, -9.2),
AndroidBumper.cow(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-20.5, -13.8),
AndroidSpaceshipBonusBehavior(),

@ -16,17 +16,17 @@ class SparkyScorch extends Component {
children: [
SparkyBumper.a(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-22.9, -41.65),
SparkyBumper.b(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-21.25, -57.9),
SparkyBumper.c(
children: [
ScoringBehavior(points: Points.twentyThousand),
BumperScoringBehavior(points: Points.twentyThousand),
],
)..initialPosition = Vector2(-3.3, -52.55),
SparkyComputerSensor()..initialPosition = Vector2(-13, -49.9),

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