From 36349c60518962bba6b0688b25dd0d265f351ce8 Mon Sep 17 00:00:00 2001 From: Erick Zanardo Date: Tue, 3 May 2022 15:29:07 -0300 Subject: [PATCH] feat: adding missing bumpers --- lib/game/components/android_acres/android_acres.dart | 6 +++--- lib/game/components/sparky_scorch.dart | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/lib/game/components/android_acres/android_acres.dart b/lib/game/components/android_acres/android_acres.dart index 3d1a8154..d29f38d7 100644 --- a/lib/game/components/android_acres/android_acres.dart +++ b/lib/game/components/android_acres/android_acres.dart @@ -25,17 +25,17 @@ class AndroidAcres extends Component { )..initialPosition = Vector2(-26, -28.25), AndroidBumper.a( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-25, 1.3), AndroidBumper.b( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-32.8, -9.2), AndroidBumper.cow( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-20.5, -13.8), AndroidSpaceshipBonusBehavior(), diff --git a/lib/game/components/sparky_scorch.dart b/lib/game/components/sparky_scorch.dart index 434e9479..f98f71d7 100644 --- a/lib/game/components/sparky_scorch.dart +++ b/lib/game/components/sparky_scorch.dart @@ -16,17 +16,17 @@ class SparkyScorch extends Component { children: [ SparkyBumper.a( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-22.9, -41.65), SparkyBumper.b( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-21.25, -57.9), SparkyBumper.c( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-3.3, -52.55), SparkyComputerSensor()..initialPosition = Vector2(-13, -49.9),