chore: move positioning

pull/173/head
Allison Ryan 4 years ago
parent 8c9e8bf4cd
commit 333be722e8

@ -41,7 +41,8 @@ class SpaceshipRamp extends Forge2DBlueprint {
final spaceshipRamp = _SpaceshipRampBackground(); final spaceshipRamp = _SpaceshipRampBackground();
final spaceshipRampBoardOpeningSprite = final spaceshipRampBoardOpeningSprite =
_SpaceshipRampBoardOpeningSpriteComponent(); _SpaceshipRampBoardOpeningSpriteComponent()
..position = Vector2(3.4, -39.5);
final spaceshipRampForegroundRailing = _SpaceshipRampForegroundRailing(); final spaceshipRampForegroundRailing = _SpaceshipRampForegroundRailing();
@ -167,7 +168,6 @@ class _SpaceshipRampBoardOpeningSpriteComponent extends SpriteComponent
this.sprite = sprite; this.sprite = sprite;
size = sprite.originalSize / 10; size = sprite.originalSize / 10;
anchor = Anchor.center; anchor = Anchor.center;
position = Vector2(3.4, -39.5);
} }
} }

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