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@ -72,7 +72,7 @@ void main() {
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bloc: bloc,
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bloc: bloc,
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);
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);
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when(() => body.linearVelocity).thenReturn(Vector2(0, 1));
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when(() => body.linearVelocity).thenReturn(Vector2(0, -1));
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await spaceshipRamp.add(rampSensor);
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await spaceshipRamp.add(rampSensor);
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await game.ensureAddAll([spaceshipRamp, ball]);
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await game.ensureAddAll([spaceshipRamp, ball]);
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@ -100,7 +100,7 @@ void main() {
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bloc: bloc,
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bloc: bloc,
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);
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);
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when(() => body.linearVelocity).thenReturn(Vector2(0, -1));
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when(() => body.linearVelocity).thenReturn(Vector2(0, 1));
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await spaceshipRamp.add(rampSensor);
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await spaceshipRamp.add(rampSensor);
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await game.ensureAddAll([spaceshipRamp, ball]);
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await game.ensureAddAll([spaceshipRamp, ball]);
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