mirror of https://github.com/flutter/pinball.git
fix: sanbox stories (#219)
parent
38602c8dba
commit
29ec61ff97
@ -0,0 +1,38 @@
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:sandbox/common/common.dart';
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import 'package:sandbox/stories/ball/basic_ball_game.dart';
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class BaseboardGame extends BasicBallGame with Traceable {
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static const info = '''
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Shows how the Baseboards are rendered.
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- Activate the "trace" parameter to overlay the body.
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- Tap anywhere on the screen to spawn a ball into the game.
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''';
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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await images.loadAll([
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Assets.images.baseboard.left.keyName,
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Assets.images.baseboard.right.keyName,
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]);
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final center = screenToWorld(camera.viewport.canvasSize! / 2);
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final leftBaseboard = Baseboard(side: BoardSide.left)
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..initialPosition = center - Vector2(25, 0)
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..priority = 1;
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final rightBaseboard = Baseboard(side: BoardSide.right)
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..initialPosition = center + Vector2(25, 0)
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..priority = 1;
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await addAll([
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leftBaseboard,
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rightBaseboard,
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]);
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await traceAllBodies();
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}
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}
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@ -1,24 +0,0 @@
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:sandbox/common/common.dart';
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class BasicBaseboardGame extends BasicGame {
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static const info = 'Shows how a Baseboard works.';
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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final center = screenToWorld(camera.viewport.canvasSize! / 2);
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final leftBaseboard = Baseboard(side: BoardSide.left)
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..initialPosition = center - Vector2(25, 0);
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final rightBaseboard = Baseboard(side: BoardSide.right)
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..initialPosition = center + Vector2(25, 0);
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await addAll([
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leftBaseboard,
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rightBaseboard,
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]);
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}
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}
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@ -1,15 +1,15 @@
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import 'package:dashbook/dashbook.dart';
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import 'package:flame/game.dart';
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import 'package:sandbox/common/common.dart';
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import 'package:sandbox/stories/baseboard/basic_baseboard_game.dart';
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import 'package:sandbox/stories/baseboard/baseboard_game.dart';
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void addBaseboardStories(Dashbook dashbook) {
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dashbook.storiesOf('Baseboard').add(
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'Basic',
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(context) => GameWidget(
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game: BasicBaseboardGame(),
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game: BaseboardGame()..trace = context.boolProperty('Trace', true),
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),
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codeLink: buildSourceLink('baseboard/basic.dart'),
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info: BasicBaseboardGame.info,
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codeLink: buildSourceLink('baseboard_game/basic.dart'),
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info: BaseboardGame.info,
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);
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}
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