refactor: adjust zoom level

pull/75/head
Allison Ryan 4 years ago
parent 584f58a969
commit 2331385014

@ -44,7 +44,7 @@ class PinballGame extends Forge2DGame
// Fix camera on the center of the board.
camera
..followVector2(Vector2.zero())
..zoom = size.y / 14;
..zoom = size.y / 16;
}
void _addContactCallbacks() {

Loading…
Cancel
Save