refactor: adjust zoom level

pull/75/head
Allison Ryan 4 years ago
parent 584f58a969
commit 2331385014

@ -44,7 +44,7 @@ class PinballGame extends Forge2DGame
// Fix camera on the center of the board. // Fix camera on the center of the board.
camera camera
..followVector2(Vector2.zero()) ..followVector2(Vector2.zero())
..zoom = size.y / 14; ..zoom = size.y / 16;
} }
void _addContactCallbacks() { void _addContactCallbacks() {

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