refactor: fir spaceship ramp entrance"

pull/207/head
RuiAlonso 3 years ago
parent e0e3cae3fa
commit 1cd76d1831

@ -78,7 +78,7 @@ class SpaceshipRamp extends Forge2DBlueprint {
outsidePriority: RenderPriority.ballOnBoard, outsidePriority: RenderPriority.ballOnBoard,
rotation: -5 * math.pi / 180, rotation: -5 * math.pi / 180,
) )
..initialPosition = Vector2(1.7, -20.2) ..initialPosition = Vector2(1.7, -19.12)
..layer = Layer.opening; ..layer = Layer.opening;
final leftOpening = _SpaceshipRampOpening( final leftOpening = _SpaceshipRampOpening(
outsideLayer: Layer.spaceship, outsideLayer: Layer.spaceship,

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