refactor: adjusted GameOver zoom

pull/358/head
alestiago 3 years ago
parent 242809086a
commit 16b8cf87ba

@ -41,15 +41,15 @@ class CameraFocusingBehavior extends Component
_foci.addAll( _foci.addAll(
{ {
GameStatus.waiting: _FocusData( GameStatus.waiting: _FocusData(
zoom: size.y / 175, // 16 zoom: size.y / 175,
position: Vector2(0, -112), position: Vector2(0, -112),
), ),
GameStatus.playing: _FocusData( GameStatus.playing: _FocusData(
zoom: size.y / 165, // 18 zoom: size.y / 165,
position: Vector2(0, -7.8), position: Vector2(0, -7.8),
), ),
GameStatus.gameOver: _FocusData( GameStatus.gameOver: _FocusData(
zoom: size.y / 109, // 10 zoom: size.y / 100,
position: Vector2(0, -111), position: Vector2(0, -111),
), ),
}, },

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