|
|
@ -41,15 +41,15 @@ class CameraFocusingBehavior extends Component
|
|
|
|
_foci.addAll(
|
|
|
|
_foci.addAll(
|
|
|
|
{
|
|
|
|
{
|
|
|
|
GameStatus.waiting: _FocusData(
|
|
|
|
GameStatus.waiting: _FocusData(
|
|
|
|
zoom: size.y / 175, // 16
|
|
|
|
zoom: size.y / 175,
|
|
|
|
position: Vector2(0, -112),
|
|
|
|
position: Vector2(0, -112),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
GameStatus.playing: _FocusData(
|
|
|
|
GameStatus.playing: _FocusData(
|
|
|
|
zoom: size.y / 165, // 18
|
|
|
|
zoom: size.y / 165,
|
|
|
|
position: Vector2(0, -7.8),
|
|
|
|
position: Vector2(0, -7.8),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
GameStatus.gameOver: _FocusData(
|
|
|
|
GameStatus.gameOver: _FocusData(
|
|
|
|
zoom: size.y / 109, // 10
|
|
|
|
zoom: size.y / 100,
|
|
|
|
position: Vector2(0, -111),
|
|
|
|
position: Vector2(0, -111),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
},
|
|
|
|
},
|
|
|
|